Welcome
to
Anim8or
 
Welcome to the home page of Anim8or.  Anim8or is a 3D modeling and character animation program that I have written over the past couple of years, not as a commercial endeavor, but because I love 3D graphics, animation, and programming.  While it is far from a complete professional level application like 3DStudio MAX or Lightwave, I believe that it has enough capability to be of use to others.

Version v0.95 is now available.  Anim8or has come a long way since the first release called v0.1.  There are still may areas that need improvement, primarily the renderer, but it's getting close to what I had originally imagined as the magic v1.0.  I don't plan on stopping there, but it'll be a nice milestone along the way.

R. Steven Glanville
November 1, 2006

What's New
Features
System Requirements
Download
 
New Anim8or Course
Check out Ian's fantastic new Anim8or course now available for download.  It show you step-by-step how to make models, characters, movies and more, all using Anim8or, naturally.  You can watch a short introduction on the web or download the full course.

What's New
August 16, 2011 - New Anim8or course available on CD
May 6, 2008 - New Issues of DotAn8 Magazine
April 14, 2008 - Interview with Tyson Ibele, a very talented early Anim8or user
April 14, 2007 - Anim8or in the Movies: Two short films made with Anim8or
March 31, 2007 - Fix for V0.95 "Missing Textures" bug
January 7, 2007 - Anim8or Art Covers a Book
November 4, 2006 - Version 0.95 is ready to download.
March 31, 2006 - V0.95 progress.
December 5, 2005 - Scottish Student wins National Award with Anim8or.
January 29, 2005 - Version v0.9 is ready to download.
November 16, 2004 - V0.9 beta is ready to download.
September 4, 2004 - Anim8or now has an "official" chat room.
August 2, 2004 - The first issue of a new e-magazine .an8 is ready to read.
June 2, 2004 - Version v0.9 is getting closer...
May 20, 2004 - Anim8or on the Cover of 3D User Magazine (and More)
September 6, 2003 - Version v0.85 is ready to download!
August 10, 2003 - The long awaited v0.85 beta is ready to download.  Check it out!
July 14, 2003 - Anim8or in the News!
June 29, 2003 - The next release is getting close.
January 19, 2003 - A minor upgrade v0.81 is ready to download.  Read about it here and see if you need a copy.
August 4, 2002 - V0.8 is finished.  Get your copy from the download page!
June 30, 2002 - V0.8 beta is out.  Read about it here and get your copy.
June 27, 2002 - V0.8 beta ready this weekend ??? 
April 1, 2002 - V0.8 is coming along.
April 1, 2002 - Record number of Anim8or downloads in March.
October 31, 2001 - V0.7 is ready.  Be the first on your block with your own copy!
September 21, 2001 - Second v0.7 Beta is out!  Get your copy here and check it out.
August 30, 2001 - V0.7 Beta is out!  Get your copy and see what it can do.
June 18, 2001 - V0.7 Status.  Version v0.7 is still a ways off but it's beginning to take shape.
June 18, 2001 - A v0.65 PDF version of manual is available for download.
June 18, 2001 - Anim8or on the Mac!  I've been told that can be run Anim8or on a Macintosh.
April 1, 2001 - Anim8or Web Ring started.  Now all Anim8or relates sites can be linked.
March 24, 2001 - v0.65 is now officially released.  Get your copy now!
March 12, 2001 - The v0.65 beta is available.  Check out the new modeling tools!
March 5, 2001 - Fantastic new Lighting Effects tutorial, and many new Gallery images.
December 25, 2000 - Merry Christmas!  I'm off to Tonga for the real New Millennium.
December 24, 2000 - There is a new tutorial about Coils and Springs, thanks to Lloyd.
November 19, 2000 - Version 0.62 is out.  It fixes a help file loading problem.
November 9, 2000 - There were over 1600 downloads of v0.6 in its short lifetime.
November 9, 2000 - Version 0.61 is now ready to download.  The main reason is to fix a .3ds texture coordinate export problem, but it also has a Help file thanks to Jesse Schipilow.
November 2, 2000 - I decided that the free forum offered by my hosting service is a bit too lame, so I've installed UBB.
November 1, 2000 - Trent the Thief sent me a PDF version of the Anim8or User's Manual.
October 30, 2000 - I'm trying out some forum software that comes with my new hosting service.
October 29, 2000 - Version 0.6 is now posted and ready to download.  There are lots of new things to try out, so get it while it's hot!
October 28, 2000 - I'm in the process of moving to a new domain host with an increased bandwidth in anticipation of demand for v0.6.  Things might be somewhat broken until the whole thing's in place, so please be patient.

For some holiday cheer, check out these Christmas pictures make by Anim8or users:


Features
  • 3D Modeler - Create and modify 3D models.  Built-in primitives such as spheres, cylinders, platonic solids, etc.; mesh-edit and subdivision; splines, extrusion, lathing, modifiers, bevel and warps,
  • TrueType font support - 2D and 3D extruded text for any TrueType font.
  • OpenGL based real time operation,
  • Import and modify .3DS (3D Studio), .LWO (Lightwave), and .OBJ (Wavefront) object files,
  • Export .3DS files,
  • Built in 3D Object browser,
  • Jointed character editor,
  • Morph targets,
  • Anti-aliased software renderer for high quality, production quality images,
  • Create 3D scenes and animations and output .AVI movie files, .JPG and .BMP images,
  • Supports textures, bump maps, soft shadows, spotlights, fog, and much more,
  • Texture support for .BMP, .GIF, and .JPG format files,
  • Print images of scenes and models.
  • OpenGL shaders for realistic previews.
  • Scripting language.
  • Plig-ins for parameteric shape and object export.
System Requirements
  • Windows NT4, WinXP, or Win7,
  • OpenGL accelerated graphics card with full ICD support, (ala GeForce),
  • 512 MB memory, 1024MB recommended,
  • 25MB disk space.


This page was last updated on August 21, 2011.
Copyright 2011 R. Steven Glanville