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News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Pages: 1 [2] 3
  Subject Started by Replies Views Last post
New Clay-like Display Option in Build 1348 Steve 2 122 Last post Today at 03:20:27 am
by Raxx
New command line option -traceinit to initialization progress Steve 9 4591 Last post November 11, 2014, 12:13:32 am
by Trevor
Saving Screen Location and Restarting in Full Screen Crashes on Win98 Steve 12 5685 Last post December 12, 2014, 06:55:48 pm
by Smirkyguy
'p', 'e' and 'g' hot keys Steve 13 7212 Last post January 05, 2015, 10:03:37 pm
by johnar
ASL Attribute Functions Steve 3 3397 Last post January 10, 2015, 04:13:35 am
by Raxx
PNG Support added to Build 1118, October 19, 2014 « 1 2 3 » Steve 35 14763 Last post January 21, 2015, 09:56:28 pm
by thecolclough
Layers « 1 2 3 ... 5 » Steve 67 23043 Last post January 27, 2015, 10:45:25 pm
by davdud101
New Fast Select Question: « 1 2 » Steve 23 10160 Last post January 30, 2015, 07:40:18 am
by johnar
Big Changes to Point Edit Tools « 1 2 3 4 » Steve 46 22392 Last post February 22, 2015, 11:57:47 pm
by Steve
GLSL Shaders « 1 2 » Steve 24 13401 Last post February 23, 2015, 07:58:06 pm
by Claude
Figure Editor Design Question Steve 4 3745 Last post March 23, 2015, 11:56:47 pm
by captaindrewi
Trackball Rotation for Bones « 1 2 » Steve 23 9860 Last post May 07, 2015, 05:37:58 pm
by Raxx
Faster OpenGL Rendering Steve 5 4600 Last post February 10, 2014, 08:26:19 pm
by Steve
#098-074 - Merge Point collapses points that are further apart than the limit Steve 7 3215 Last post January 19, 2016, 04:06:30 pm
by Steve
Normal Maps « 1 2 3 » Steve 31 12114 Last post February 12, 2016, 02:30:07 am
by Smirkyguy
New Point Editing Rules: New build 1143 « 1 2 3 4 » Steve 55 24373 Last post March 09, 2016, 03:48:30 am
by Steve
Active Property Dialogs Steve 5 3155 Last post February 13, 2014, 04:42:12 pm
by Raxx
"Floating" Track Window « 1 2 » Steve 25 10380 Last post March 15, 2016, 05:06:02 am
by johnar
STL export and import: 3D Printing Steve 3 3681 Last post February 26, 2014, 03:51:34 am
by Raxx
Picking Rules Steve 6 4698 Last post March 26, 2016, 08:55:48 am
by cooldude234
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