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Author Topic: 2 Suggestions for the Sequence Editor (Bone Animation)  (Read 2464 times)

Tanzim

  • Guest
2 Suggestions for the Sequence Editor (Bone Animation)
« on: August 10, 2008, 04:16:11 am »

OK, I'll keep this short:
1. Currently we have to use different mouse buttons to move a bone (as well as change views to get the bone into an accurate position), I think it would be easier to have a 'partial sphere' around the bone that only covers the area the bone is limited to, and the bone could be moved around this sphere with only 1 mouse button.
This would make it a lot easier to animated as we wouldn't have to keep changing views (and mouse buttons).


2. With IK, moving 1 bone will move every other bone parented to it, I think it would be better if only bones selected would move (or we could have a choice as whether we want all bones or some bones to move).

OK, it wasn't short
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xalener

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Re: 2 Suggestions for the Sequence Editor (Bone Animation)
« Reply #1 on: August 10, 2008, 09:42:16 pm »

Huh, that's a good idea.

Yeah, that would be really helpful!
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technoweasel

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Re: 2 Suggestions for the Sequence Editor (Bone Animation)
« Reply #2 on: August 12, 2008, 10:59:16 pm »

I wish character animation was easier in scene mode.

By the way, I have Vista and it works fine.  ;D
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