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Author Topic: sequence issue  (Read 2659 times)

Kiji8989

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sequence issue
« on: August 10, 2008, 08:18:32 pm »

I am trying to make a walk cycle. I have checked to make sure the legs are painted correctly, and when I try to lift a leg, heres what happens...

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hihosilver

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Re: sequence issue
« Reply #1 on: August 10, 2008, 08:23:42 pm »

When points drag strangely that means some of the points are painted incorrectly or connected to the wrong bone.  Try finding out exactly where it is then going in and painting over again.  Remember you don't want any of the mesh behind it to be painted as well, that's where a lot of errors occur.  If you can't figure out the vertices in the end you can send me the file and I can correct it quickly, but it should be pretty easy for you to fix yourself.
Remember as well that some bones paint the same color which can get confusing, so even if something looks painted try just painting over it again to make sure.
Good luck, and I like the Wolf model by the way, it's nicely modeled and textured.
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Kiji8989

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Re: sequence issue
« Reply #2 on: August 18, 2008, 08:43:41 pm »

bump
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MP3D

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Re: sequence issue
« Reply #3 on: August 19, 2008, 01:33:25 am »

http://www.mp3d.info/Anim8ortutorials/page2.html

The very first tutorial is on rigging and skinning a character.
Just in case you have any more questions

MP3D
 
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Kiji8989

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Re: sequence issue
« Reply #4 on: August 19, 2008, 09:23:01 pm »

ok, I also needed that. Thanks to both of you! I'll put a note of thanks in my videogame. :)
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