Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Pages: [1] 2 3

Author Topic: Kubajzz's toolbox  (Read 31853 times)

Kubajzz

  • Flying Platypus
  • Global Moderator
  • Sr. Member
  • *****
  • Posts: 548
  • Little doggie ate my avatar...
    • View Profile
Kubajzz's toolbox
« on: August 11, 2008, 09:58:48 pm »

I'll keep updating a list of all the scripts you can find in this topic:




This script will easily remove a point in the middle of an edge (see the image). Just select the points you want to remove and run the script...

If you want to read more about it, see my blog: http://cg-nation.com/community/index.php?action=blog;blog=28;entry=181

If you have any problems or suggestions, don't hesitate to post it :)

Edit - attachment removed, newer version of the script is here
« Last Edit: November 09, 2008, 01:27:16 pm by Kubajzz »
Logged

Tanzim

  • Guest
Re: New mesh clean-up script
« Reply #1 on: August 13, 2008, 10:52:10 am »

Good work, I need this!
Logged

Kubajzz

  • Flying Platypus
  • Global Moderator
  • Sr. Member
  • *****
  • Posts: 548
  • Little doggie ate my avatar...
    • View Profile
Re: New mesh clean-up scripts
« Reply #2 on: August 13, 2008, 06:33:26 pm »

thanks Tanzim....

Now the script series continues: here is one more script to help you clean up your meshes.

The script will find and select all the malformed faces, then it's up to you to fix them. A malformed face is a concave polygon or a face which is "too much 3D". You can run the script by clicking "Scripts>CheckFaces".

The script "homepage": http://cg-nation.com/community/index.php?action=blog;blog=28;entry=191

The script file attached:
Logged

neirao

  • Sr. Member
  • ****
  • Posts: 570
  • Neirao
    • View Profile
Re: New mesh clean-up scripts
« Reply #3 on: August 13, 2008, 11:37:11 pm »

Excelente!!

neirão- Brazil
Logged

lynn22

  • Sr. Member
  • ****
  • Posts: 591
    • View Profile
    • 3D Animation
Re: New mesh clean-up scripts
« Reply #4 on: August 14, 2008, 06:49:27 am »

This is a really helpful script, many thanks !
Logged

Kubajzz

  • Flying Platypus
  • Global Moderator
  • Sr. Member
  • *****
  • Posts: 548
  • Little doggie ate my avatar...
    • View Profile
Re: New mesh clean-up scripts
« Reply #5 on: August 19, 2008, 01:53:23 am »

Ok, the mesh-editing scripts series continues...

Two scripts for edge looping - one of them will add an edge loop to your model (select only one of the edges you want to cut!), the other one will remove an edge loop...

There is also a new version of the first script I posted here. It will not mess up your textures now :)

As usual, see my blog to read more detailed description (I'm too lazy to write it twice...): http://cg-nation.com/community/index.php?action=blog;blog=28;entry=207

Edit 15.9.2008 - I posted a new version of the "RemoveEdgeLoop" script (a bug fixed)
« Last Edit: September 15, 2008, 11:19:04 pm by Kubajzz »
Logged

neirao

  • Sr. Member
  • ****
  • Posts: 570
  • Neirao
    • View Profile
Re: New mesh clean-up scripts
« Reply #6 on: August 19, 2008, 02:46:30 am »

very good your scripts,


the "RemoveUselessPoints v2 "was much better in objects textureds.. ;)

i try the "RemoveEdgeLoop" is Excellent.. ;)

..but i no undestand how work the "AddEdgeLoop.a8s". ??  :(

Congratulations for you!

Neirao

« Last Edit: August 19, 2008, 02:48:59 am by neirao »
Logged

Kubajzz

  • Flying Platypus
  • Global Moderator
  • Sr. Member
  • *****
  • Posts: 548
  • Little doggie ate my avatar...
    • View Profile
Re: New mesh clean-up scripts
« Reply #7 on: August 19, 2008, 09:39:58 am »

The script to add edge loops works in a very similar way as the "Connect Edges" command - it will cut some edges in half and add a new loop; it's a bit better than the "connect Edges" command, because it will keep the surface rounded. If you want it to work, you have to select only one edge of those you want to cut (see the first image). The script will find the ring of edges and cut them all; remember, all the faces in the ring must be quadrilaterals!

The second image shows how it works in real life... If you want dense edge loops around the eye, select one edge (on the left) and run the script (on the right...).

Tip: if you want to see what the script will do in one particular place, select one edge and press Shift+q ("Quad Ring Select" command) - it will select some edges, the same edges that would be cut by the script (if they form a ring)
« Last Edit: August 19, 2008, 10:56:41 am by Kubajzz »
Logged

Tanzim

  • Guest
Re: New mesh clean-up scripts
« Reply #8 on: August 19, 2008, 10:50:31 am »

The concept of the script seems awesome, I'll have to try it out!
Maybe I should learn to script.
Logged

spicy

  • Sr. Member
  • ****
  • Posts: 546
    • View Profile
    • Xaphix
Re: New mesh clean-up scripts
« Reply #9 on: August 19, 2008, 02:35:14 pm »

Good scripts, this will help alot! Maybe (Like Tanzim said) I should learn some programming
Logged

NickE

  • Full Member
  • ***
  • Posts: 157
    • View Profile
Re: New mesh clean-up scripts
« Reply #10 on: August 20, 2008, 10:58:17 pm »

Kubajzz,  your scripts are awesome!  I have learned a lot from studying your techique.
Logged

Kubajzz

  • Flying Platypus
  • Global Moderator
  • Sr. Member
  • *****
  • Posts: 548
  • Little doggie ate my avatar...
    • View Profile
Re: New mesh clean-up scripts
« Reply #11 on: August 20, 2008, 11:07:14 pm »

Kubajzz,  your scripts are awesome!  I have learned a lot from studying your techique.

Oh, really? Nice to hear that... I usually find my technique to be completery wrong and messy, that's why I usually don't bother writing comments into my scripts... Thanks :)
Logged

Kubajzz

  • Flying Platypus
  • Global Moderator
  • Sr. Member
  • *****
  • Posts: 548
  • Little doggie ate my avatar...
    • View Profile
Re: New mesh clean-up scripts
« Reply #12 on: September 02, 2008, 09:54:07 pm »

One more plugin, this time it's something for complex mesh cleanup.

This script will delete completely useless edges and points and it will select the points and edges you should edit to keep your mesh clean. If you want to make nice clean models, you should run this script everytime you finish a model (especially if you are a beginner...).

You'll find more detailed info about the script in the beginning of the script file or you can check out my blog for even more detailed description: http://cg-nation.com/community/index.php?action=blog;blog=28;entry=262

The script file is attached.
Logged

spicy

  • Sr. Member
  • ****
  • Posts: 546
    • View Profile
    • Xaphix
Re: New mesh clean-up scripts
« Reply #13 on: September 03, 2008, 07:13:45 pm »

Thanks for more scripts I hope you continue to do this Kubajzz, keep it up!
Logged

Kubajzz

  • Flying Platypus
  • Global Moderator
  • Sr. Member
  • *****
  • Posts: 548
  • Little doggie ate my avatar...
    • View Profile
Re: New mesh clean-up scripts
« Reply #14 on: September 15, 2008, 11:17:46 pm »

If somebody cares, I updated my post above with a new version of the "RemoveEdgeLoop" script. It works the same way as the original one (select one full loop of edges and run the script), but there's one little bug fixed.
« Last Edit: September 15, 2008, 11:21:09 pm by Kubajzz »
Logged
Pages: [1] 2 3