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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Author Topic: Anim8or Game  (Read 27087 times)

3D Joe Wiltshire

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Re: Anim8or Game
« Reply #45 on: November 12, 2008, 12:59:38 am »

Only problem I can see with the model is the huge love handles, might wanna scale those down a bit. :P

Looks Judge Dredd - esque
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nooblet

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Re: Anim8or Game
« Reply #46 on: November 12, 2008, 01:55:31 am »

I am the law!
but yeah nice model.
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neodelito

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Re: Anim8or Game
« Reply #47 on: November 12, 2008, 03:11:57 am »

off topic..
hi man.. ambicious project.. if this help you, i make a generic level editor, and various engines only take a look... all they are whidth code source..
here..
http://jaimezegpi.webcindario.com
Now i finish a RTS engine i publish in darkbasic the next week..
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TheCodedOne

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Re: Anim8or Game
« Reply #48 on: November 12, 2008, 03:45:17 am »

I favorited your site thanks for the link. Your works are very impressive Are they all done in basic?
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neodelito

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Re: Anim8or Game
« Reply #49 on: November 12, 2008, 05:03:37 am »

yep.. alll--
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TheCodedOne

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Re: Anim8or Game
« Reply #50 on: November 16, 2008, 07:26:55 am »

Wow my art skills are lagging, Well I'm trying to get a demo up but my models are really sub-par. I told myself that it was only a demo and good graphics are not a nessesity, but this is just ridiculous.

What I'm asking is if anyone knows where I could find some decent architecture tutorials that would help greatly :).

This is what one of the things you can take cover behind looks like as you can see I need help lol.

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bamman62

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Re: Anim8or Game
« Reply #51 on: November 16, 2008, 10:25:33 pm »

It is good compared to my skills in realistic modeling.   ;D

It is a bit hard to tell from this distance, but some 'stronger' normal mapping could help it out some.


(Get a really realistic texture, similar to a simpler one, and normal map it. Then use the complicated normal map as the normal map for the simple texture)

(That probably made no sense, but it is fun to play around with normal maps to get some really interesting combinations)
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floyd86

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Re: Anim8or Game
« Reply #52 on: November 16, 2008, 10:43:59 pm »

@bamman62: normalmap? you probably mean bumpmaps  ;)

@TheCodedOne: Looking good at first sight. atm the model is a bit to flat, make the wall more destroyed. Also a bigger picture would be helpfull to give comments. The pic is a bit small  ;)

bamman62

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Re: Anim8or Game
« Reply #53 on: November 16, 2008, 10:56:41 pm »

@bamman62: normalmap? you probably mean bumpmaps  ;)


Depends on the game :P. I like the word 'Normal Map' more though.

I think I will stay in a safe zone and say 'Visually Altering Textures'.
« Last Edit: November 16, 2008, 10:58:51 pm by bamman62 »
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TheCodedOne

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Re: Anim8or Game
« Reply #54 on: November 17, 2008, 02:11:51 am »

1)Thankyou for your comments I understood the normal mapping thing you said btw.

2)I will try do desecrate it a bit more also it has a bump map on it right now but its not very affective, I need to make a new one.

3) Next post I will be sure to make the model closer to the camera for crits.

Thanks guys
-TheCodedOne-
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3D Joe Wiltshire

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Re: Anim8or Game
« Reply #55 on: November 18, 2008, 08:14:28 pm »

Another thing that could enhance the realism is dark marks around the desecrated bits, like burn marks, and possibly some debris about the floor.
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Roy_Raimi

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Re: Anim8or Game
« Reply #56 on: November 20, 2008, 05:18:55 am »

You can make games in anim8tor? were can u learn how?
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TheCodedOne

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Re: Anim8or Game
« Reply #57 on: November 20, 2008, 07:22:37 am »

I'm using the models I make in anim8or to make a game.

To actually make a game you need to either
a) Learn to program
b) Find game making software
C) Mod an existing game (But even this requires some programming)

Hope this answers your question

-Coded-
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nooblet

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Re: Anim8or Game
« Reply #58 on: November 21, 2008, 12:14:10 am »

what are you using?
im thinking about getting darkbasic pro
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TheCodedOne

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Re: Anim8or Game
« Reply #59 on: November 22, 2008, 12:31:32 am »

Basic is great for a beginner trying to get into games. You could even get a freeware program called gamemaker and really nice games fast, or learn basic programming in the made up language gml.

I am personally using pure c++ and open gl. I am debating using a freeware engine to speed up development.

Hope this helps.
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