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Author Topic: vetex reducing script  (Read 5087 times)

neo

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vetex reducing script
« on: August 21, 2008, 03:38:12 am »

i need a scipt that will reduce the number of vertexs in a complicated model so it takes up less graphics memory
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hihosilver

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Re: vetex reducing script
« Reply #1 on: August 21, 2008, 05:52:44 am »

The newest version of Terranim8or has a polygon reducer.  I believe it does triangulate the model, but with a vertex reducer that's what you'll ordinarily get unless you do it manually.

Kubajzz also has some great mesh cleanup scripts in his blog at CG-nation that would definitely be useful for manual cleanup of your mesh.
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neo

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Re: vetex reducing script
« Reply #2 on: September 01, 2008, 06:53:16 am »

thanks for that mate its a real help.

still if any one has any other ideas please tell me
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neirao

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Re: vetex reducing script
« Reply #3 on: September 24, 2008, 03:11:08 am »

Neo this is true...be good if anim8or has this plugin... ;)

in Terranim8or..dont work..right...he have error in simplify mesh..


..but Terranim8or is very powerfull for particles and special effects, etc..!  :D

in future are good..if..anim8or has this.... :'(

sorry my english...

 neirao - Brazil
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ViVie

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Re: vetex reducing script
« Reply #4 on: November 01, 2008, 12:49:24 pm »

I'll be very insterested in a script that works :)
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odp04y

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Re: vetex reducing script
« Reply #5 on: November 01, 2008, 03:35:30 pm »

Would it be possible for somebody to alter NickE's untrianglation script to do this. (change 4 quads into one larger quad)?
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neirao

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Re: vetex reducing script
« Reply #6 on: November 01, 2008, 09:05:35 pm »

Kubajzz  has maker this script,download in:

http://www.anim8or.com/smf/index.php?topic=1105.msg9368#msg9368

att.

Neirao
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Kubajzz

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Re: vetex reducing script
« Reply #7 on: November 02, 2008, 07:27:10 pm »

Yes, that script Neirao suggested is good for poly reduction... The problem is that it's not able to simplify an arbitrary mesh, it can only work with a mesh created by subdivision algorithm.

I've been working on a general poly reducer for a while and it's already finished, but the script execution takes several hours if the mesh has more than 2000 polys... I guess the algorithm needs some kind of optimalization ::) I hope to post it soon, stay tuned...
« Last Edit: November 02, 2008, 07:35:19 pm by Kubajzz »
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Kubajzz

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Re: vetex reducing script
« Reply #8 on: November 09, 2008, 01:29:43 pm »

It's here!

I just released a poly reducer plugin, check it out:
http://www.anim8or.com/smf/index.php?topic=1105.msg11651#msg11651

It's not perfect, but I believe it may help some of you...
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