Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Author Topic: Caustics - How would this look?  (Read 3122 times)

onespirit5777

  • Sr. Member
  • ****
  • Posts: 329
    • View Profile
Caustics - How would this look?
« on: August 30, 2008, 04:34:50 pm »

Hi Steve, just trying to inspire you when it comes to caustics. Can you imagine how this would look if caustics were involved. I rendered this at 1024x768 with the AA set to 16; this took about 8 to 10 hours.

I didn't render with shadows because of the look I was going for.

This is just 400x300 to save space.
Logged

Steve

  • Administrator
  • Hero Member
  • *****
  • Posts: 1523
    • View Profile
Re: Caustics - How would this look?
« Reply #1 on: August 30, 2008, 09:41:29 pm »

Nice work, onespirit5777.  Transparent dielectric materials can generate dozens or even hundreds of rays for eacy primary ray.  That's why they take so long to render.  I'm working on an optimization or two to help speed that up but it will never be as fast as, say, reflections.  As for caustics direct rendering of them is much slower than dielectrics so I won't be adding that.  Light maps do a good job but that's now how ART renders.
Logged

onespirit5777

  • Sr. Member
  • ****
  • Posts: 329
    • View Profile
Re: Caustics - How would this look?
« Reply #2 on: August 30, 2008, 10:18:26 pm »

I don't mind waiting for good art. If it took 3 or 4 days to render one pic because of caustics, that is good for me. To me, quality is more important than speed. To have a program that is as user friendly as this, with as much as it has to offer, as far as I know, this is the best program on the market.

Hope one day you go caustic - I would pay for the up grade. There are programs out there that do caustics, but they are built for certain programs. One of them you can buy for a little over $200.00.

Make one for anim8or - I'd be willing to pay!

Logged

almost cool

  • Sr. Member
  • ****
  • Posts: 316
  • The Truffle Shuffle
    • View Profile
    • www.deadboltdevelopment.com
Re: Caustics - How would this look?
« Reply #3 on: August 31, 2008, 07:23:17 pm »

well i dont think steve would charge us even with caustics.if he needed money that bad,(i doubt it,he works for nvidia)he could have ads.

xalener

  • Sr. Member
  • ****
  • Posts: 257
    • View Profile
Re: Caustics - How would this look?
« Reply #4 on: September 01, 2008, 07:19:30 pm »

You won't be adding it?

Ever?

Dude...
Logged

Mactetra

  • Full Member
  • ***
  • Posts: 132
    • View Profile
Re: Caustics - How would this look?
« Reply #5 on: September 01, 2008, 09:05:36 pm »

so, could someone please tell me, is Caustics = light shattering.
or am i completely wrong? :S
Logged
[

RudySchneider

  • Sr. Member
  • ****
  • Posts: 413
  • There are no problems, only opportunities
    • View Profile
Re: Caustics - How would this look?
« Reply #6 on: September 01, 2008, 09:58:52 pm »

Logged
G