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Author Topic: AmbientOccluder  (Read 2249 times)

VBSmiles

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AmbientOccluder
« on: September 22, 2008, 02:18:20 am »

hmmmm. My scene is brighter than yours, Steven  :'( .....
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CowTail

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Re: AmbientOccluder
« Reply #1 on: September 22, 2008, 02:28:47 am »

I think for some reason you have to add a light, then the scene tones down...
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VBSmiles

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Re: AmbientOccluder
« Reply #2 on: September 22, 2008, 02:30:23 am »

Tried that and the lights change and bottom shows quite bright
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VBSmiles

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Re: AmbientOccluder
« Reply #3 on: September 22, 2008, 02:47:33 am »

Thanks, that helped solve 2 problems with one stone....

the ground doesn't effect it. :o
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Steve

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Re: AmbientOccluder
« Reply #4 on: September 22, 2008, 02:53:57 am »

There are still a couple of glitches to fix I see.  The built in ground object is letting light leak through somehow and the default lighting isn't affected by the Global Intensity setting.  I'll look into it.
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