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Author Topic: Help with new render additions  (Read 2749 times)

RnDr FOX

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Help with new render additions
« on: September 24, 2008, 02:53:46 am »

Well with the additions to ART I don't know how to do them.

How do you do global lighting

How do you do ambient

What is raydepth (or something like that)

I hope I am making myself clear 
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floyd86

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Re: Help with new render additions
« Reply #1 on: September 24, 2008, 10:41:54 am »

Global lighting effects the intensity of the lights you have in your scene. By changing the global and ambient values you can make you scene darker or lighter. I belief the ambient chauses to the scene to be darker, but i'm not sure.
How do you do ambient
I think you mean the AmbientOccluder attribute? This is all explained in an other topic created by steve. Short said you go into scene mode, creat a new attribute called 'AmbientOccluder'. then you make some in changes in the global lighting setup: uncheck project settings and make the values global:0 and ambient:3.14. Then render.

RayDepth attribute sets max depth rays are traced in the ART ray tracer.

I hope this answers you questions a bit.

RnDr FOX

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Re: Help with new render additions
« Reply #2 on: September 25, 2008, 12:46:23 am »

yep that helps alot ;)

how do you change the raydepth
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floyd86

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Re: Help with new render additions
« Reply #3 on: September 25, 2008, 11:43:05 am »

I belief, yet again not sure, go to scene mode add a new attribute called raydepth and change the int value. Standard raydepth is 13 so if you want shorter raydepth make it lower then 13 and visa versa with longer raydepth.

RnDr FOX

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Re: Help with new render additions
« Reply #4 on: September 27, 2008, 09:57:48 pm »

Thanks alot floyd now I have gotten how to do this

Here is something that I made with it (AA was 256 render time aprox. 20 min.)

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floyd86

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Re: Help with new render additions
« Reply #5 on: September 28, 2008, 11:35:14 am »

Nice render RnDr fox. It shows again where ART is capable of. Glad I could help.