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Author Topic: Odd Redering Problem  (Read 2536 times)

eisbaer

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Odd Redering Problem
« on: October 25, 2008, 12:15:10 pm »

hi

I have a strange rendering problem, and I don't understand why/what happened.  ???

I render in Scanline, Bicubic 3x3
object shoud cast/recieves shadows
shadows are set to Volume shadow (50%)
I am using version 97.c

I never had this before. ???



Any ideas or suggestions.
Thank you
eisbaer


EDIT: BTW, I just found out, if I render with Raytray (what I was thinking it need more resources) it worked and it even 3 times faster!? What is wrong with my Volume shadow?
« Last Edit: October 25, 2008, 12:28:27 pm by eisbaer »
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floyd86

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Re: Odd Redering Problem
« Reply #1 on: October 25, 2008, 01:18:49 pm »

Volume shadows never really worked perfect. Never use volume shadows because the will give you those stripes on your render, always use raytraced.

eisbaer

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Re: Odd Redering Problem
« Reply #2 on: October 25, 2008, 02:17:49 pm »

Thank you.
Anyway it is strange, I used it before without problems. After posting I went back to a my old models and tested it with them and not all end up like that.  ???

Thanks a lot!
eisbaer

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