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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Author Topic: Modeling?  (Read 9201 times)

Steve

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Re: Modeling?
« Reply #15 on: October 14, 2008, 05:28:37 am »

You can "scrub" your animation by scrolling forwards and backwards through an entire scene with the Time Slider.  (It's that new thing just above the Time Track.)  The min and max frames for the active region are set by the lower slider and the upper one does the sliding.  I made it so that the current frame limits how far the slimits will go so you can quickly set them to the current frame, etc.  (I'm adding a mode when you hold the Ctrl key down to override this and move the current frame instead because that's also useful.)
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hihosilver

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Re: Modeling?
« Reply #16 on: October 14, 2008, 07:25:28 am »

Haha you learn something new everyday is right!
I feel very silly for not remembering this one.  Especially since it's so important.  I guess I expected it to be under the "Object" section.
Haha wow I feel dumb ;)
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xalener

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Re: Modeling?
« Reply #17 on: October 18, 2008, 04:50:13 am »

can you clarify with me what the time-slider does exactly?

Slides time....lol.

I'm sure you already know about the sculpting/normal map requests, but that's way far off....


What about glowing materials? Like, they just aren't bright, but they actually have "volumetric coloring".......and they're bright.
« Last Edit: October 18, 2008, 04:52:01 am by xalener »
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thomasmendozajr

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Re: Modeling?
« Reply #18 on: April 08, 2009, 04:36:31 pm »

I think all the ideas you guys came up with are great, I used anim8or for engineering Purposes and had to be quite professional with the detail. I was thinking of a measure tool in object mode  to give an good idea how profession the object is towards Realism.  I like the animation tools that came out It was very helpful in my last project steve,
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Thomas Mendoza Jr (professional Anim8or User)

dajean

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Re: Modeling?
« Reply #19 on: April 15, 2009, 01:05:51 am »

Steve
I requested a while ago that when you assing a color to a mesh when you see it in wire frame it will adopt that color, is there any chance that will be in the next release?
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xalener

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Re: Modeling?
« Reply #20 on: April 25, 2009, 03:04:22 am »

Might want to revise aslight typo there, dejean. lol.

Another render feature I'd like is... Motionblur...

Of course...

OH and the ability to have a folder hierarchy in the texture select menu.
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