Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Author Topic: Rewriting Anim8or?  (Read 4102 times)

RnDr FOX

  • Sr. Member
  • ****
  • Posts: 259
  • Just Relax
    • View Profile
Rewriting Anim8or?
« on: October 27, 2008, 03:34:59 am »

Steve I heard that you are going to rewrite anim8or.
Is that true?
If so what would be the purpose of rewriting it?
Logged

floyd86

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1056
    • View Profile
    • http://youtube.com/profile?user=floyd386
Re: Rewriting Anim8or?
« Reply #1 on: October 27, 2008, 12:27:59 pm »

I don't belief that true, it's just suggestion someone came up with.

Steve

  • Administrator
  • Hero Member
  • *****
  • Posts: 1526
    • View Profile
Re: Rewriting Anim8or?
« Reply #2 on: October 29, 2008, 06:02:37 am »

I *may* rewrite large part's of it sometime in the future.  I'd like to but don't know if I will.  It'd take a long time and would end up more or less where it was.  However I've learned a lot of things that I could have done differently to simplify the internal design - make it faster, more flexible, efficient and reliable.  It wouldn't fundamentally change how you use it.
Logged

xalener

  • Sr. Member
  • ****
  • Posts: 257
    • View Profile
Re: Rewriting Anim8or?
« Reply #3 on: October 31, 2008, 01:57:01 am »

Speed is good!

lol.
Logged