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Author Topic: ASL Scripts Database  (Read 73042 times)

Raxx

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Re: ASL Scripts Database
« Reply #75 on: February 11, 2014, 01:57:51 am »

Sorry, seems my webhost is slackin'. Working on it.

[edit]I should mention that the related links under nearly every script should still work, for the most part.
« Last Edit: February 11, 2014, 02:28:16 am by Raxx »
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GATTISNEW

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Re: ASL Scripts Database
« Reply #76 on: August 10, 2014, 12:10:09 pm »

The link for the ring script  is broken :'(
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Raxx

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Re: ASL Scripts Database
« Reply #77 on: August 12, 2014, 04:06:09 pm »

If any of the links are down, send me a message. I had to reboot the server, should be A-okay now.
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kakachiex

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Re: ASL Scripts Database
« Reply #78 on: October 22, 2014, 03:38:56 pm »

hello Raxx would be nice to have scrip pack download link, like modeling pack, shape, render etc... it is weird to download all individual would be good to have this option over every category.
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polyGon_tError

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Re: ASL Scripts Database
« Reply #79 on: March 13, 2015, 03:41:08 pm »

Hello Raxx,
why don't you add my modeling tool set here or atleast mention it here, though some of them get replaced by new function of anim8or and i am happy with that but what about other?
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neirao

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Plane Stand-up : Plugin
« Reply #80 on: March 14, 2015, 07:03:19 pm »

hi guys
years ago i change the "Plane Primitive Plug-in / Tyson Collins" 
and create this simple plugin:
Tela(screen) is a "Plane Stand-up!"

only now i remember to share :)

is simple but for me is very helpfull!


« Last Edit: March 14, 2015, 07:08:59 pm by neirao »
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Raxx

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Re: ASL Scripts Database
« Reply #81 on: March 17, 2015, 08:54:41 pm »

Hello Raxx,
why don't you add my modeling tool set here or atleast mention it here, though some of them get replaced by new function of anim8or and i am happy with that but what about other?

I won't add anyone's scripts to the list, there's a character limit to how much you can put in one post and I've already reached it. I intend to put everything on An8Hub when it's complete, and then simply link to that website since it'll have a much more sophisticated library of resources. It's not just you I'm ignoring. I haven't updated the list in more than two years.

That being said, please continue to post your scripts as replies to this topic or in their own topics in this board, so that I can publish them on An8Hub when it's time.

Thank you.
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texastuner

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Re: ASL Scripts Database
« Reply #82 on: May 16, 2017, 09:08:52 pm »

How would one write a controller script that would randomly position an object (x,y,and or z) per frame. Have tried for 2 days and got nowhere but a lot of crashing. If not proper forum please direct me to proper forum
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Steve

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Re: ASL Scripts Database
« Reply #83 on: May 17, 2017, 12:48:20 am »

Use the randseed() and frand() functions in a position controller script. The random number generator always starts with the same random when a script is run. This insures repeatability. Otherwise each time the same frame was drawn it would be different.

Quote
// Set position to a random position based on frame number.
float $x, $y, $z;

randseed(frame);
$x = frand()*100.0;
$y = frand()*50.0 + 50.0;
$z = frand()*100.0;

$position = ($x, $y, $z);

So in this script I initialize the pseudo-random number generator with the frame number as it's seed. Then I call it 3 times for each if the x, y and z components of it's location, and scale them to make the object jump about quite radically.



I've also attached a simple project.
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texastuner

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Re: ASL Scripts Database
« Reply #84 on: May 17, 2017, 10:01:47 pm »

WOW talkin about a duh moment times 2 days. How did i forget randseed. Again Steve u r awesome bro thx for all your hard work and help
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