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Author Topic: how to find morph targets in the scene editor  (Read 1641 times)

rctmonger1108

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how to find morph targets in the scene editor
« on: January 25, 2009, 07:52:26 pm »

For some stupid reason, I'm sure, I can't find anything relating to morph targets in the scene editor. I'm trying my hand at them at the moment.

USING v0.95
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Trying to do too many things at once: game design, programming, 3D modelling & animation, and graphic design.

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ENSONIQ5

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Re: how to find morph targets in the scene editor
« Reply #1 on: January 25, 2009, 09:03:35 pm »

You have hit on a very minor bug (more a little annoyance, really).  Just save you work, pop out of scene mode (into, say, object mode), then pop back in and the targets should be there.
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johnar

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Re: how to find morph targets in the scene editor
« Reply #2 on: January 26, 2009, 07:07:04 am »

 Sometimes, moreso with figures, the morph targets don't show straight away.
 Another way of bringing them into scene mode is by adding the 'object' to scene mode, then deleting it straight away. (edit-delete elements).

 ie: the object ,which contains the morph targets, and which you originally added to your figure.  ;)
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