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Author Topic: Reflection,glossyreflection,dielectric,AmbientOccluder, Up date 3/9/09  (Read 3195 times)

onespirit5777

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1.5 hours to render
« Last Edit: March 09, 2009, 09:21:42 pm by onespirit5777 »
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RnDr FOX

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Re: Reflection,glossyreflection,dielectric,AmbientOccluder, AA(36) random
« Reply #1 on: March 08, 2009, 09:34:17 pm »

what are the material settings for all of the objects (especially for the floor) they look very nice. my only critic is that the wine glass has black streaks on the inside. Flip normals (N) can fix that unless it is something else.
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onespirit5777

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Re: Reflection,glossyreflection,dielectric,AmbientOccluder, AA(36) random
« Reply #2 on: March 08, 2009, 11:53:04 pm »

I didn't shell the glass because of render time. So this time I put some fruit in it.
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3D Joe Wiltshire

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Re: Reflection,glossyreflection,dielectric,AmbientOccluder, AA(36) random
« Reply #3 on: March 09, 2009, 05:11:49 pm »

I like the plum!
I also would like to see those materials, I can never get a very good reflection with glossyreflection.
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spicy

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Re: Reflection,glossyreflection,dielectric,AmbientOccluder, AA(36) random
« Reply #4 on: March 09, 2009, 05:31:10 pm »

Good work! I love the reflection on the teapot. Nice use of mixed colours for reflections.
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onespirit5777

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Re: Reflection,glossyreflection,dielectric,AmbientOccluder, AA(36) random
« Reply #5 on: March 09, 2009, 09:12:58 pm »

The floor
Attributes - class/glossyreflector
                   Kr = .7

Surface Properties
Ambient = .3
diffuse = .7
Specular = 1
Emissive = 0
Rough 100 if not try 1000
Brilliance = 3

The pear and the grapes are the same but the Kr = .5

Render
AA = 36
AmbientOccluder = 1
Lighting - Scene/Global Inten = 1/Ambient Inten = 1
« Last Edit: March 09, 2009, 09:18:05 pm by onespirit5777 »
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onespirit5777

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Re: Reflection,glossyreflection,dielectric,AmbientOccluder, AA(36) random
« Reply #6 on: March 09, 2009, 09:20:11 pm »

Picture update

I added a table and some baseboards - I only did a small render with the table, but tonight I may do a larger render and make the room bigger so you can see the baseboard - and yes the base is glossyreflector with the kr = .2

The table is glossyreflector/reflection/dielectric - I think I'll do just a render of the table.

4 hour render at 400x300

Maybe this one will make it into the art gallery? After the 800x600 render? Hi Steve!
« Last Edit: March 09, 2009, 09:29:10 pm by onespirit5777 »
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spicy

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Nice update! I love the table and the nice glass effect there! Keep it up. Is it possible for me to see a wireframe?
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