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Author Topic: Elf/Leopard/Eagle/Steam Punk/X-wing/Halls of Fury WIP  (Read 30505 times)

headwax

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Elf/Leopard/Eagle/Steam Punk/X-wing/Halls of Fury WIP
« on: March 04, 2009, 03:44:21 am »

WIP

First up the gnome. I think I will make a book cover eventually using these meshes....

I started baseing him on a garden gnome I found in the....... garden, but I have tried to give him more of a mischievious face. Bit of assymtery. Might fix up the outside part of his right eye (left side of image) to make it more almond shaped, base of right ear, nasal corners, don't know whether his nose should be less stumpy....Certainly will add a bumpmap to bring out some fine work. The tongue is somewhere else...

The hat is a holding mesh till I work one up.

Model and render anim8or .96.

C and c welcome.  
« Last Edit: January 08, 2011, 10:35:46 pm by headwax »
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headwax

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Re: Gnome/Elf WIP
« Reply #1 on: March 05, 2009, 08:26:38 am »

Glad you liked the elf. Early uv, have to uv the hat properly .96
« Last Edit: March 05, 2009, 08:32:05 am by headwax »
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Indian8or

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Re: Gnome/Elf WIP
« Reply #2 on: March 05, 2009, 10:09:30 am »

Good work.   Only crit at this point is I feel the face texture has gone awry.  Eyes have come out really nice.
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headwax

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Re: Gnome/Elf WIP
« Reply #3 on: March 05, 2009, 08:05:49 pm »

Thanks for replying Indian8or,

Forgot to mention I am going for the patinated look, like he has been sitting in the garden for fourty years :)

Heres the texture sans bump.
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headwax

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Re: Gnome/Elf WIP
« Reply #4 on: March 05, 2009, 09:09:33 pm »

working up the body clothes boots
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Tanzim

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Re: Gnome/Elf WIP
« Reply #5 on: March 06, 2009, 06:48:24 am »

Your model is ugly and I hate it already (compliment ;D)

The only problem I see with it is a few tri's and 5-sided polys that could easily be fixed up.
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headwax

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Re: Gnome/Elf WIP
« Reply #6 on: March 06, 2009, 06:59:53 am »

Thanks Tanzim :) I hate it too heh.

Yep, I had a few tris and then I exported as an obj so I could do some three d painting with blacksmith.

When I bought it back into anim8or there were a few missing  polys and a couple of tris and 5 sided polys added.

I think I might have screwed it up when I was mucking around in UVmapper to try and relax the polys to fix some stretching.

Workflow was anim8or>uvmapper>blacksmith>anim8or

Blacksmith is a good free 3d paint program if you  ever need one.

Not sure, but most of them are fixed now.

Thanks for being observant.!

cheers

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headwax

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Re: Gnome/Elf WIP
« Reply #7 on: March 06, 2009, 08:47:41 am »

Tonight's update:


Mesh almost finished and ready for texturing.

Fingers spread wide to make rigging easier.

Might put a leather jerkin around his chest?



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spicy

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Re: Gnome/Elf WIP
« Reply #8 on: March 06, 2009, 02:43:58 pm »

Its coming along good, nice ugly face there :)
i cant really suggest any improvements at the moment as it is very ugly (the way its supposed to be), so the face is all deformed.

Might put a leather jerkin around his chest
Gangster Gnome? ;D

EDIT: Edited for spelling mistake
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captaindrewi

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Re: Gnome/Elf WIP
« Reply #9 on: March 06, 2009, 02:52:17 pm »

i cant cope with his mush either........ I can see the asymetrical style working though
it does give him a visual power,a slightly unerving character.
just twittering on .....it's beyond better than good .
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!

headwax

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Re: Gnome/Elf WIP
« Reply #10 on: March 07, 2009, 02:30:19 am »

Thanks very much for your comments Spicy and Captaindrewi.

It's amazing what a set of realistic eyes will do for a character as far as "alivening" them up.

Todays work, started texturing the hands. The suggestion of knuckles and tendons is via bumpmapping. In the second pic, photoshopping gives a slight blur to the furthest hand adding a little distance.
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headwax

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Re: Gnome/Elf WIP
« Reply #11 on: March 09, 2009, 07:56:58 am »

Texturing finished.

Going to try rigging the hands seperately and making them a child of the main figure.

I'll keep the thread locked so I don't keep checking back :)

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headwax

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Re: Gnome/Elf WIP
« Reply #12 on: March 16, 2009, 03:29:54 am »

trying out a few poses

no need to c and c

:)

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headwax

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Re: Gnome/Elf WIP
« Reply #13 on: March 16, 2009, 10:06:17 am »

Need some grass and trees    so  importing whole scene into carrara

raw render to be photo shopped

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headwax

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Re: Gnome/Elf WIP
« Reply #14 on: March 17, 2009, 07:02:27 am »

started on his 'ride' today,

hard to get good anatomy shots of a leopard's legs

have only uv mapped the head so the textures on the body are stretched
« Last Edit: March 17, 2009, 07:04:33 am by headwax »
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