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Author Topic: face  (Read 4088 times)

benzjie

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face
« on: March 12, 2009, 06:42:45 am »

modelling: anim8or  render:kerkythea
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neirao

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Re: face
« Reply #1 on: March 12, 2009, 01:48:10 pm »

 :o uau  :o

very cool !!

congratulations!!
 ;)
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Airedale11

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Re: face
« Reply #2 on: March 12, 2009, 05:17:52 pm »

spooooky.... but good job!
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Tanzim

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Re: face
« Reply #3 on: March 14, 2009, 01:11:19 am »

Nice concept, and great facial expression!
Which rendering method did you use?
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benzjie

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Re: face
« Reply #4 on: March 14, 2009, 05:45:07 am »

this was MltBiPT, 375 passes, 15 hours. I tried custom settings as well but with Pm settings on medium/high it was still rendering after 21 hours.
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odp04y

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Re: face
« Reply #5 on: March 14, 2009, 06:08:12 pm »

Wow, long render.

But definately worth it. ;D
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benzjie

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Re: face
« Reply #6 on: March 14, 2009, 07:57:59 pm »

thats because of the translucancy and sub surface scattering.
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Airedale11

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Re: face
« Reply #7 on: March 15, 2009, 04:21:16 pm »

It's a bit disturbing. But it was a good "robot-glass brain-head" thing.... :)
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captaindrewi

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Re: face
« Reply #8 on: March 15, 2009, 06:20:35 pm »

that'll teach him to use blender....
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kreator

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Re: face
« Reply #9 on: March 15, 2009, 07:56:52 pm »

that'll teach him to use blender....

Drewi: Who??? I think Benzjie used Kerkythea, for rendering ...its anim8or modelled
modelling: anim8or  render:kerkythea
 
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onespirit5777

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Re: face
« Reply #10 on: March 15, 2009, 09:57:59 pm »

Umm, it's good modeling - And weird! Hope that never happens to me. I bet an ex-wife got the best of him - She took everything he had.
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captaindrewi

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Re: face
« Reply #11 on: March 15, 2009, 10:03:33 pm »

who? kreator  ;D..... the guy on the box......just a little whimsy don't want to raise a ruckass
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