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Author Topic: Texture mapping a planet with Photoshop  (Read 6770 times)

Pincho

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Texture mapping a planet with Photoshop
« on: June 27, 2009, 08:37:46 pm »

I need a tutorial on how to texture a planet without the ends squashing up.

Thanks!
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siragin

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Re: Texture mapping a planet with Photoshop
« Reply #1 on: June 28, 2009, 03:30:36 am »

Do a google search for planet textures) get a flat map texture . create a speare add material
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Pincho

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Re: Texture mapping a planet with Photoshop
« Reply #2 on: June 28, 2009, 04:01:56 pm »

I am creating Alien Planets for a computer game, I will not be able to find a texture that is already made. I need to figure out how to bend my image to the right shape to fit a sphere.
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lynn22

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Re: Texture mapping a planet with Photoshop
« Reply #3 on: June 28, 2009, 07:34:22 pm »

First find a suitable texture of planet earth, put it on a sphere to check if it works.
If it does open earth in photoshop, add a new layer and paint your new planet to match the underlying earth. That should work.
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kreator

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Re: Texture mapping a planet with Photoshop
« Reply #4 on: June 28, 2009, 11:26:00 pm »

Check out this tutorial I made for you HERE

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Pincho

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Re: Texture mapping a planet with Photoshop
« Reply #5 on: June 29, 2009, 06:42:28 pm »

Check out this tutorial I made for you HERE



Thanks, but you didn't show me how you made the texture. But I have now found a Photoshop Filter that automatically fixes textures so that they will wrap around a sphere.


http://www.richardrosenman.com/media/software/files/spheremap.zip
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kreator

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Re: Texture mapping a planet with Photoshop
« Reply #6 on: June 30, 2009, 08:02:07 am »

You wanted to be shown how to use Photoshop???

Really the texture is just a 1024 x 1024 jpg  nothing more than that,
Anim8or will map it onto the sphere for you using the uvmapper tool.   
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Pincho

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Re: Texture mapping a planet with Photoshop
« Reply #7 on: June 30, 2009, 01:21:22 pm »

Well you need spherical mapping correction when used for Sphere's, and you need to make a special texture usually so that the ends are not pinched. Even if Anim8or does automatically fix the texture, I don't know if Anim8or can export the fixed texture afterwards. But being as I need the planet for a game, I need the texture, and planet exported separately.
« Last Edit: June 30, 2009, 01:28:57 pm by Pincho »
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