Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Pages: [1] 2 3 ... 5

Author Topic: [ COMPLETE ] Challenge #1: Model a Bench  (Read 34833 times)

Steve

  • Administrator
  • Hero Member
  • *****
  • Posts: 1545
    • View Profile
[ COMPLETE ] Challenge #1: Model a Bench
« on: March 23, 2009, 01:20:15 am »

Challenge #1: Model A Bench

Welcome ladies and gentlemen! The goal here is to create a bench. What kind of bench? Any kind at all! Just make sure it's one you can sit on ;)

How best to create this bench? Since most benches are solid objects boxmodelling will be the key.
Use the point edit mode to manipulate the faces, points and lines of a standard primitive, a box will be best.

Post your progress, c&c, and/or final renders in this topic!

Deadline: Completed!



Challenge Results
Artist that made the best looking bench



« Last Edit: April 23, 2009, 12:32:39 pm by Raxx »
Logged

bamman62

  • Jr. Member
  • **
  • Posts: 81
    • View Profile
Re: Challenge #1: Model a Bench
« Reply #1 on: March 23, 2009, 01:28:35 am »

Hah! This was unexpected, and probably something I can actually do.

Glad to see a friendly competition!

How will this be judged? Is it going by the render or the mesh itself?


Second Progress Edit:
Bad cubemap added, quick render in anim8or.





« Last Edit: March 23, 2009, 03:28:12 am by bamman62 »
Logged

Raxx

  • Administrator
  • Hero Member
  • *****
  • Posts: 1450
    • View Profile
Re: Challenge #1: Model a Bench
« Reply #2 on: March 23, 2009, 01:38:04 am »

Oops, it wasn't mentioned if this first challenge would be competitive or not. For now, assume it is going to be judged by everyone using a public poll. Preferrably the user will vote based on both the render and the mesh.
Logged

Raxx

  • Administrator
  • Hero Member
  • *****
  • Posts: 1450
    • View Profile
Re: Challenge #1: Model a Bench
« Reply #3 on: March 23, 2009, 05:01:49 am »

Mmm, Nice and bubbly, bamman62! By the way, feel free to make new posts when you update your work so that we don't miss it!

Here's my rigid bench that no one can sit on for more than 10 minutes without getting uncomfortable ;) Easy one to make, would have been even easier if I could have used splines instead :P

Box modeled with cubes and cylinders for the base meshes.
Logged

floyd86

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1056
    • View Profile
    • http://youtube.com/profile?user=floyd386
Re: Challenge #1: Model a Bench
« Reply #4 on: March 23, 2009, 10:59:11 am »

That certainly look like an uncomfortable bench, but a very nice model.
I like you bench bamman, very futuristic.

I would like to see the other entries!

 
« Last Edit: March 23, 2009, 11:01:06 am by floyd86 »
Logged

$imon

  • Sr. Member
  • ****
  • Posts: 540
    • View Profile
Re: Challenge #1: Model a Bench
« Reply #5 on: March 23, 2009, 01:41:05 pm »

Hey nice to see these competitions on the anim8or forum!

bamman; nice work! I see you mixed regular reflections with the cubemap reflections, it kindof goes through each other but the final look is quite convincing!

Raxx; nice work too! Maybe you can change the lighting/materials a bit so that the details come out better.
Btw; if i read the competition rules you are allowed to use different methods than box modeling, it is just a tip to use box modeling !



Here is my entry, it is a bench that i saw in Bremen, Germany.. Its a huge dumbbell in the shape of a bench... no wait.. the other way around! Anyway.

A beauty render might still come, but that might take a while to render etc. so first this!
« Last Edit: March 24, 2009, 06:59:36 pm by $imon »
Logged

Jehovahenker

  • Full Member
  • ***
  • Posts: 122
  • Master of ridiculously bad 3D-art
    • View Profile
Re: Challenge #1: Model a Bench
« Reply #6 on: March 23, 2009, 04:58:14 pm »

Here is my stylish bank :P, don't think I'll win with it, but just want to know what you guys think of it  ;D


Got one question, most of the sides of the bench are to much creased IMO, how can I make them just a little bit smooth without mutilating the whole bench. I tried the edge properties on the edges I don't want to be rounded, but it doesn't work in any way I tried. Anybodey knows what to do?
« Last Edit: March 23, 2009, 06:46:53 pm by Jehovahenker »
Logged
>{:-} *I'm A Pineapple, I'm A Pineapple*

Copy and Paste this to you're signature and let mr Pineapple take over the internet.

Airedale11

  • Jr. Member
  • **
  • Posts: 86
    • View Profile
Re: Challenge #1: Model a Bench
« Reply #7 on: March 23, 2009, 05:09:25 pm »

Am I allowed to create a challenge?
Logged
"

bamman62

  • Jr. Member
  • **
  • Posts: 81
    • View Profile
Re: Challenge #1: Model a Bench
« Reply #8 on: March 23, 2009, 05:18:12 pm »

Hah! Figured out the problem with my cube map.

Apparently, up is the bottom.

All of the entries so far are great :P. Personally, Raxx's is my favorite, but the others come in a close second.

Anyway, here is a better version, more on the cubemap. It was rendered outside of a scene.


« Last Edit: March 23, 2009, 05:32:43 pm by bamman62 »
Logged

Kubajzz

  • Flying Platypus
  • Global Moderator
  • Sr. Member
  • *****
  • Posts: 548
  • Little doggie ate my avatar...
    • View Profile
Re: Challenge #1: Model a Bench
« Reply #9 on: March 23, 2009, 05:54:49 pm »

Oh, nice entries everybody so far! I should make one too...

Jehovahenker:
your bench (or sofa?) is definitely the most comfortable one :) As for your question... It would be nice to see a larger image, but as far as I understand you need to make some of the edges more rounded. The best you can do is to use the bevel tool and possibly convert the whole mesh to subdivided. Nice model so far!

Quote from: Airedale11
Am I allowed to create a challenge?
No, only the moderators and the administrator can start a new challenge, but if you have an idea what the next challenge should be about feel free to post it or send a pm to any of the moderators (I prefer the pm option, things wouldn't really work if everybody posted 50 ideas here...)
Logged

Jehovahenker

  • Full Member
  • ***
  • Posts: 122
  • Master of ridiculously bad 3D-art
    • View Profile
Re: Challenge #1: Model a Bench
« Reply #10 on: March 23, 2009, 06:43:50 pm »

Oh, nice entries everybody so far! I should make one too...

Jehovahenker:
your bench (or sofa?) is definitely the most comfortable one :) As for your question... It would be nice to see a larger image, but as far as I understand you need to make some of the edges more rounded. The best you can do is to use the bevel tool and possibly convert the whole mesh to subdivided. Nice model so far!

Thanks for the tip, but for some reason the tool doesn't do anything on my *sofa*, it works if I just select a normal block, but not my sofa.

This is what I do: click a row of edges (only the ones in a row) click the tool, click my mouse, move it-->nothing happns (for as far I can see).
Logged
>{:-} *I'm A Pineapple, I'm A Pineapple*

Copy and Paste this to you're signature and let mr Pineapple take over the internet.

siragin

  • Full Member
  • ***
  • Posts: 196
    • View Profile
    • Shatalu Productions
Re: Challenge #1: Model a Bench
« Reply #11 on: March 24, 2009, 02:31:11 am »

well I guess I'll get in on this too. Just a small bench that I wipped up.
Logged

captaindrewi

  • Sr. Member
  • ****
  • Posts: 450
  • errm...errr?
    • View Profile
Re: Challenge #1: Model a Bench
« Reply #12 on: March 24, 2009, 10:35:24 am »

would like to improove this if possible by using some relevant attributes.
in ART.Obviously not shiny ones
« Last Edit: March 27, 2009, 02:10:00 am by captaindrewi »
Logged
!

$imon

  • Sr. Member
  • ****
  • Posts: 540
    • View Profile
Re: Challenge #1: Model a Bench
« Reply #13 on: March 24, 2009, 10:53:43 am »

Hey captaindrewi,

nice model of a bench!
You say you want to use some ART attributes, but not shiny ones.. I know that wood isnt too shiny, but it still reflects its surrounding, maybe you can use a specular map, so it doesnt reflect in all places, and then use a very Glossy reflection.

I like all entries so far people, keep them coming :D
Logged

Boywonda1

  • Jr. Member
  • **
  • Posts: 83
  • “Imagination is everything."
    • View Profile
Re: Challenge #1: Model a Bench
« Reply #14 on: March 24, 2009, 11:10:04 am »

Hi guys,i like the progress so far,all nicely modelled .So i decided to try it out mine is based on the basis of being 'refreshed' when one is seated.I was aiming for it to look 'polished' so i added some specularity to the bench.:)
(wireframe might not look so good-bad pc ;D)
« Last Edit: March 24, 2009, 11:19:20 am by Boywonda1 »
Logged
"When I examine myself and my methods of thought, I come to the conclusion that the gift of fantasy has meant more to me than any talent for abstract, positive thinking.” -Albert Einstein
Pages: [1] 2 3 ... 5