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Poll

Who made the best looking indoor render?

Jdez
- 0 (0%)
ncl32
- 7 (16.7%)
onespirit5777
- 2 (4.8%)
kreator
- 8 (19%)
menamarco
- 3 (7.1%)
dwsel
- 3 (7.1%)
Starbuck
- 15 (35.7%)
$imon
- 4 (9.5%)
captaindrewi
- 0 (0%)
Navek
- 0 (0%)

Total Members Voted: 23

Voting closed: June 12, 2009, 04:07:27 pm


Pages: [1] 2 3 4

Author Topic: [ COMPLETE ]Challenge #4: Indoor Render  (Read 29777 times)

hihosilver

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[ COMPLETE ]Challenge #4: Indoor Render
« on: May 24, 2009, 06:50:42 am »

Challenge #4: Indoor Render


The new challenge has arrived, this time it involves rendering!

The goal of this challenge is to create an indoor environment, whether it be a living room, bedroom, dining room, cellar, whatever you can think of, and make the most stunning render you can.  Though the render must be done in Anim8or, some minor post production can and is encouraged to be used.  The final product must be a still image, so get to work Anim8ors!

 ;D

Deadline:  2 weeks (June 6!)


Judging:  Judging will be based on the most attractive looking image, whether it be realistic, stylistic, dark or shiny and new.  Whatever attracts people the most will get the most votes, so make it look good!


« Last Edit: June 27, 2009, 05:28:39 am by Raxx »
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3Dgeek11

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Re: Challenge #4: Indoor Render
« Reply #1 on: May 24, 2009, 08:38:55 am »

Yes! This is my kind of challenge!
I'll get right to work. I have a great idea...
3Dgeek
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floyd86

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Re: Challenge #4: Indoor Render
« Reply #2 on: May 24, 2009, 09:31:12 am »

Nice idea hiho! I will see if i can find the time. ;)

ncl32

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Re: Challenge #4: Indoor Render
« Reply #3 on: May 24, 2009, 05:31:23 pm »

Okay! I was actually about to start an indoor scene. Lets see what I can do on my 8 year old laptop! Im in.

Nate/ncl32
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ncl32

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Re: Challenge #4: Indoor Render
« Reply #4 on: May 25, 2009, 06:49:36 am »

#1 Alright, and here is my first update, Just framing things out... Still have to get some thresholds put in and some windows if need be. More to come soon!

Ncl32
Nate

#2 Another progress render! A door way! I know, why would I frame the entire room out? Because I have plans! That and it adds to the realism factor. ;)

#3 Yet again another update! There are now a window, and closet framed out. And a hole in the concrete... Hmmm. Where could I be going with this? Well you'll just have to find out!  ;D

#4 Yet another update! Added a wood tile floor. And yet again more to come!

Ncl32
Nate

#5 Yet another update! Added a wood tile floor. And yet again more to come!

#6 Okay I got some more to show, I have the "drywall" up, and I did some trim around the "mini pool"/ jacuzzi. I hope you guys like this! ;D  Plus I will tell you that in the end there is a surprise that some of you who know of me will get a kick out of!

Ncl32
Nate


Oh and btw, room is scaled approx. 14'x14' with 9' ceiling.


#7 hey guys, yet again another update! Semi textured, but still a lot to do.

Ncl32
Nate



~MOD EDIT: Merged posts into one. Please remain from double/multiple posting. Use the edit/modify button instead.

- Floyd86 Global moderator~
« Last Edit: May 26, 2009, 12:30:54 pm by floyd86 »
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$imon

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Re: Challenge #4: Indoor Render
« Reply #5 on: May 25, 2009, 07:17:55 am »

Oh I'm totally gonna make an entry for this one! Lets test out anim8or to the Max ;)

Nice work so far ncl!  looks like youre working pretty accurate..
Is it going to be a bath-room, full of steam etc? I like the idea.
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menamarco

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Re: Challenge #4: Indoor Render
« Reply #6 on: May 26, 2009, 01:05:20 am »

good challange. i am going to do an office theme for this topic, i've all ready finished the shelf.
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ncl32

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Re: Challenge #4: Indoor Render
« Reply #7 on: May 26, 2009, 02:09:31 am »

Thats a cool looking shelf you have there menamarco! Cant wait to see it along with the rest of that office. ;) And $imon thanks for the comment. Not going to lie, I have done some trim carpentry on stain-grade homes before for a while. And while doing so I would model rooms and stuff.

As for something that has me confused... Why were all of my progress renders deleted besides the most current one? Just wondering  ??? Bandwidth? or just because it looked like I was hoging the topic...  :D I kept checking up on the topic and didnt see anyone post all day. so i just kept posting. lol. So should I start a serperate topic in the WIP section for my progress renders? Any way thanks though guys! And I will be posing more soon!

Ncl32
Nate
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floyd86

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Re: Challenge #4: Indoor Render
« Reply #8 on: May 26, 2009, 12:33:42 pm »

As for something that has me confused... Why were all of my progress renders deleted besides the most current one? Just wondering  ??? Bandwidth? or just because it looked like I was hoging the topic...  :D I kept checking up on the topic and didnt see anyone post all day. so i just kept posting. lol. So should I start a serperate topic in the WIP section for my progress renders? Any way thanks though guys! And I will be posing more soon!

Ncl32
Nate

You don't have to start a new topic in the WIP section. You can post your progress here.
I edited you posts and merged them into one. Please do not double post of not completly necessary. Just edit you post. I'm sorry i could not save you progress renders only the last one. You can upload them again when you edit you post.

$imon

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Re: Challenge #4: Indoor Render
« Reply #9 on: May 26, 2009, 09:48:54 pm »

Ok i started on my entry as well.. its going to be a classical hallway with diffuse light falling in from outside.
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Navek

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Re: Challenge #4: Indoor Render
« Reply #10 on: May 26, 2009, 10:37:02 pm »

I might enter if i get enough time to finish my idea, but heres a concept idea I threw together.
Ps. yay for five gum on the table, but i need a higher res texture.
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Indian8or

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Re: Challenge #4: Indoor Render
« Reply #11 on: May 27, 2009, 03:23:53 am »

I have also started working on mine.  Its too early to post any update.  Hope to post here something soon.

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menamarco

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Re: Challenge #4: Indoor Render
« Reply #12 on: May 27, 2009, 11:03:13 am »

nearly finished the base model for this project, just got to add some lights and effects, but i beleave my laptop will not be able to cope with the render so i placed this example of what it should look like just in case.
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$imon

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Re: Challenge #4: Indoor Render
« Reply #13 on: May 27, 2009, 01:48:46 pm »

Navek: thats quite an extraordinary design, not sure where its going, but good luck on that :)

Menamarco; very stylized room. All computers can handle the renders, it just takes a bit longer haha! I hope you can make a nice final render of it.  (what is behind the door with the keypad? )

Heres an update on my hallway, just added the table and teapot as props to see how the shadows react. I dont like the ceiling ornament just yet so i will change that.. and more details to come of course!
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ncl32

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Re: Challenge #4: Indoor Render
« Reply #14 on: May 27, 2009, 03:52:02 pm »

Holy crapazoid there $imon, loving your renders man. after this comp i would love to question you about your lighting tech to see if it matches my own. Any way, every body is coming along great I cant wait to see some of the work that comes out of this comp! Good luck everyone!

and Ill be posting some updates soon. My 8 year old gateway laptop with the screen that is only attached by the wires, and not to mention has to be plugged in all the time is having fun with me throwing a mere 2000 faces at it... lol

Ncl32
Nate
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