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Author Topic: Star Fox Fan Game Project  (Read 2262 times)

3Dgeek11

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Star Fox Fan Game Project
« on: July 12, 2009, 08:24:32 am »

I've finally learned to make a UV map the way real companies and such do! (I'm about 75% sure) I'm using LithUnwrap. And it's working SO much better than when I textured each part of everything on its own. And I'm loving it, also!

Anyway, to the point of this topic:

I'm working on a Star Fox fan game, and I'm using Cre8or for the game, although I need to get something for my computer before I can start programming. But I'm getting the modeling out of the way first. Plus, I don't have the money right now to get it. :P

Anyway, it's coming along greatly and as planned, and I'd like some comments on this project. I don't want to spend more time uploading here, but you can catch it at my deviantART account.

Clicky
Anyway, I only have one render up currently. But that'll change within the course of the next few days.
Stay tuned! I'll be posting in here every time I upload something new.
Tankz for reading.
3DGeek
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almost cool

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Re: Star Fox Fan Game Project
« Reply #1 on: July 21, 2009, 03:29:18 am »

panda3d, no question about it. Thats what i would use. It is free too. www.panda3d.org

3Dgeek11

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Re: Star Fox Fan Game Project
« Reply #2 on: July 21, 2009, 07:36:45 am »

Okay, I'll try it out. Thanks. =] Meantime: I've uploaded plenty more renders to the link I gave in the first post.

Full Member! =D

EDIT: Oh, yes, I've seen Panda3D before, wanted it badly, but it was too big, now I can get it. But, does it require much programming/programming knowledge? And is it easy to learn?
Thanks.
« Last Edit: July 21, 2009, 07:51:41 am by 3Dgeek11 »
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