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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Author Topic: VRML  (Read 9746 times)

Paulo

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Re: VRML
« Reply #15 on: January 27, 2010, 08:44:24 pm »

Damned ! I haven't rights to create mesh in an exporter plug in ! Why this restriction ???
I wanted to create copy of my multi-material shape (as many copy as number of materials) and delete faces which were not with the same material... I cannot... How to do circumvent this restriction ? :(

An other question : how to delete a mesh ? Delete functions for faces, edges, points exist but for a whole mesh ??
« Last Edit: January 28, 2010, 09:25:21 pm by Paulo »
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Paulo, French 3D Maker




My VRML exporter for anim8or : http://www.anim8or.com/smf/index.php?topic=3168.0

Raxx

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Re: VRML
« Reply #16 on: January 29, 2010, 08:05:33 am »

Sorry, can't really help you much further since I haven't worked with ASL in a while. I'd suggest looking at similar scripts and see if someone else can answer your questions as well.
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Kubajzz

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Re: VRML
« Reply #17 on: January 29, 2010, 06:03:51 pm »

As far as I know there is no way to delete a shape in ASL...
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Paulo

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Re: VRML
« Reply #18 on: January 29, 2010, 07:56:20 pm »

Thank you for your answers. So I'm going to stop coding because of these restrictions. I cannot finish what I wanted to do.
So I'm going to release soon the VRML plug-in exporter. But the shapes with several materials won't be exactly like in Anim8or...
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Paulo, French 3D Maker




My VRML exporter for anim8or : http://www.anim8or.com/smf/index.php?topic=3168.0
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