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Author Topic: Ninja weapons  (Read 2642 times)

Khaspah

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Ninja weapons
« on: October 18, 2009, 08:51:21 am »

Hi

Recently Ive been making some ninja weapons. Here are the final results.
Ironically, the kusarigama, which is my favorite, is the worst of all. Id like to give the string a more "stringy" look... Any ideas on how to do that?

Thanks for your c&cs :-)
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matt the brat

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Re: Ninja weapons
« Reply #1 on: October 18, 2009, 10:25:55 am »

Ya, they're pretty good man. My favorite is also the scythe one with the rope attachment,=)
I don't see anything wrong with the rope, and if I did, I wouldn't be able to help because I'm not that good, but its nice!
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mak

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Re: Ninja weapons
« Reply #2 on: October 18, 2009, 05:59:28 pm »

for that you realy need inverse kenmetics somthin. but anim8or dosnt have that yet. i would make it a figure.or you could make it a part of your figure and add extra bones. mabe morphs but i think that would drive you insane.
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realisim is for reality

siragin

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Re: Ninja weapons
« Reply #3 on: October 18, 2009, 06:22:49 pm »

for the string part you were talking about, a good texture would help but why don't you use the spring plug-in? just change some of the settings to it and then use a bend modifier on it. That may give you the results that you are looking for.
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Ringwall

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Re: Ninja weapons
« Reply #4 on: October 18, 2009, 07:45:28 pm »

Pretty nice looking ninja weapons. :)

Only crit I could give is the blade for the roped scythe could have some non-smooth edges.
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Khaspah

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Re: Ninja weapons
« Reply #5 on: October 19, 2009, 07:30:16 am »

Thanks to all.

Ill check the spring plug-in (as soon as I discover what is that ;D)

@Ringwall: youre right, maybe thats the reason I think it has something strange...
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Karlsmith

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Re: Ninja weapons
« Reply #6 on: January 11, 2010, 05:08:49 pm »

here http://www.anim8or.com/scripts/index.html you'll able to get a basic idea about plug-ins and spring plug-in.

this is the detailed web link for Spring plug-in

http://www.anim8or.com/scripts/spring_plugin_1.a8s

hope this helps :D
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