Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Author Topic: Jumping the Gun: A Thanksgiving Short  (Read 1869 times)

jumpbutton

  • Newbie
  • *
  • Posts: 1
    • View Profile
Jumping the Gun: A Thanksgiving Short
« on: November 01, 2009, 12:10:36 pm »



This is the first character animation with bones and actual body movement I have ever done. I got the urge last night to try animation, so I rustled up a few extremely low-quality, low-poly models and made this short.

...Can you tell I'm crazy about camera work?
Logged

JC

  • Newbie
  • *
  • Posts: 5
    • View Profile
Re: Jumping the Gun: A Thanksgiving Short
« Reply #1 on: November 05, 2009, 12:18:04 pm »

well that certainly was interesting, I'd like to see what you can do with some higher poly models, looks like u've got the basics down, keep it up
Logged

Gamemaner1234

  • Newbie
  • *
  • Posts: 12
    • View Profile
Re: Jumping the Gun: A Thanksgiving Short
« Reply #2 on: November 09, 2009, 11:36:18 pm »

Not bad. I dont use skeletons. I seem to be the king of Morph animation. Hehe.
Logged

davdud101

  • Sr. Member
  • ****
  • Posts: 949
  • Couldn't ever use Blender or Maya. Anim8or's good.
    • View Profile
Re: Jumping the Gun: A Thanksgiving Short
« Reply #3 on: November 25, 2009, 12:41:01 am »

New here. Hey. Just gotta say somthin... I really like the style you used, it gave it more of a home made feel. but morph targets won't really get you anywhere. i had to learn that the hard way.
Logged
?