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Author Topic: Reflection...  (Read 6120 times)

TheRetroZombie

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Reflection...
« on: December 12, 2009, 07:11:05 pm »

I want to know how to make a reflection AND how to make shiny things.
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floyd86

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Re: Reflection...
« Reply #1 on: December 12, 2009, 08:32:08 pm »

There is a link the in the forum guide linesART raytracer

TheRetroZombie

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Re: Reflection...
« Reply #2 on: December 12, 2009, 10:08:04 pm »

ok... that still doesn't tell me how to do it.
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RudySchneider

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Re: Reflection...
« Reply #3 on: December 13, 2009, 12:45:40 am »

Didn't you see the project files on the ART raytracer page?  They pretty much have all the settings you'll need to understand.
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TheRetroZombie

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Re: Reflection...
« Reply #4 on: December 13, 2009, 05:15:46 am »

i read everything and dont understand it. I clicked on the project thing and it shows a script.
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floyd86

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Re: Reflection...
« Reply #5 on: December 13, 2009, 12:34:17 pm »

This problem has been explained many times. If you simply search the forum you will get all the information you need.
for example (10 seconds search): http://www.anim8or.com/smf/index.php?topic=2580.0

TheRetroZombie

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Re: Reflection...
« Reply #6 on: December 23, 2009, 06:30:29 am »

i think it will make everything alot more easier if you just explain exactly what I'm suppose to do. Just give me directions. The link you gave me just doesn't help me at all. Even when I search reflections it doesn't show me anything.
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kreator

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Re: Reflection...
« Reply #7 on: December 23, 2009, 06:52:18 am »

i think you are not reading the thread very well my friend!

Quote
get a nice texture, nice mahogany wood say, set your ambient and specular as normal but ramp up the specular to 0.4 you can adjust it either way ...if you ramp it up to 1 you will have full reflection with no texture so showing, so be warned! 

Now you see the attributes icon click that, then click "New",  then type in specular in the top box and then check "string" and type in reflection in the bottom box , don`t worry about the KS and Kr for now, ( You have to set attributes for them in the attributes box) u can mess about with those later ..... apply the texture to your plane then render .

Shimples.
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TheRetroZombie

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Re: Reflection...
« Reply #8 on: December 23, 2009, 09:41:02 pm »

sorry but wheres the attributes icon?
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hihosilver

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Re: Reflection...
« Reply #9 on: December 23, 2009, 10:46:29 pm »

When you double click the material, and the dialog box pops up, there's a button labeled "Attributes"
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ENSONIQ5

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Re: Reflection...
« Reply #10 on: December 24, 2009, 12:18:05 am »

You should be using Anim8or V0.97d for this.  ART attributes were not available on V0.95.
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TheRetroZombie

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Re: Reflection...
« Reply #11 on: December 24, 2009, 03:20:48 am »

ok, so what does the attributes do? i got the shiny thing down though how do I make an object reflect from another?
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ENSONIQ5

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Re: Reflection...
« Reply #12 on: December 24, 2009, 04:39:34 am »

The best way to think of ART attributes is as normal material settings that are too new to have their own settings in the material editor.  Steve has provided a way to apply these ART attributes without the necessity of redesigning the material editor interface, by directly defining variables in the code using the Attributes interface accessible by clicking the Attributes button in the Material editor.

The link below opens the ART documentation (a link to this was provided in an earlier post) which explains the different settings, and also provides downloadable examples for you to examine.  I STRONGLY recommend you download these examples and see how the various attributes have been created and what they do.  With the documentation, the discussion forum, and the examples, you should have more than enough info to understand the concept, certainly there is no better way to explain it.

http://www.anim8or.com/download/preview/art_raytracer.html

Note:  The ART attributes, like reflectivity, will ONLY be visible in a render, not on your interface.
« Last Edit: December 24, 2009, 04:44:34 am by ENSONIQ5 »
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TheRetroZombie

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Re: Reflection...
« Reply #13 on: December 24, 2009, 07:49:00 am »

when I render a image of these models, like the ones that show reflection, it doesn't look like the ones in the pictures. They dont reflect from eachother.
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ENSONIQ5

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Re: Reflection...
« Reply #14 on: December 24, 2009, 08:21:41 am »

Have you selected the ART renderer?  In Scene mode, click Renderer in the Render menu and select ART Raytracer.
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