Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Author Topic: How to make a 3D valentines heart?  (Read 2613 times)

ILIKECEAREAL

  • Newbie
  • *
  • Posts: 1
    • View Profile
How to make a 3D valentines heart?
« on: January 26, 2010, 01:01:55 am »

Can someone help me make a 3D valentines heart cause I'm thinking its pretty big task cause I just started out using Anim8or and think someone could give me a few tips. Thanks.
Logged

TheRetroZombie

  • Sr. Member
  • ****
  • Posts: 280
  • I do crap animations.
    • View Profile
    • Youtube Channel
Re: How to make a 3D valentines heart?
« Reply #1 on: January 26, 2010, 02:27:07 pm »

You can try edge looping. First you use the "add edge" tool. Hold down shift and click and drag. make sure you in wire frame view. Keep making edges into a form of a hear. The select all of the edges and fill holes by going to edit>fill holes. Select the face that appeared when you fill and extrude it.
Logged
X

Pincho

  • Full Member
  • ***
  • Posts: 165
    • View Profile
Re: How to make a 3D valentines heart?
« Reply #2 on: January 26, 2010, 04:44:21 pm »

You could make a sphere, locate at centre, convert to mesh, select the right faces, and flatten them X, then merge them. Move it to the left a bit, select the bottom points, and move them down to make the point of the heart. Move the top down a bit to make the bumps on top. Mirror it. Select the flat faces on each model, bridge them, and move them closer together to make your heart. Now edit the top of the heart shape, and the bottom to make it look more heart-like. View from the left, and squash it inwards. Now Build / subdivide about 3 times.

Logged

ADSohr

  • Full Member
  • ***
  • Posts: 181
    • View Profile
    • CGForStarters - An animation club
Re: How to make a 3D valentines heart?
« Reply #3 on: January 26, 2010, 09:58:24 pm »

Another option you could use to make a heart that is less blocky is to use a spline to make the shape, then go to build>fill to to make the spline a mesh, select all of the random faces in the middle and press CTRL+M. Doing this will merge all of those random faces together to make one whole face. once you've merged the faces you can extrude in order to make more points that you can work with to make it have depth. Mirror like Pincho said. You will have to press build>join solids after you have mirrored in order to get the two halves to go together. then select all of the points where the two halves meet and press Shift+L and press ok on the dialogue box that pops up. this will merge all of the points together to make it a seamless match, just like you and your valentine  ;). then subdivide until all of the rough edges come off.

a long winded way to make a heart, but the results can look nice. a little experimentation can also go a long way
« Last Edit: January 26, 2010, 10:01:06 pm by ADSohr »
Logged