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Author Topic: How to import and use BVH a files in Anim8or  (Read 2281 times)

SValera

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How to import and use BVH a files in Anim8or
« on: February 19, 2010, 07:49:30 am »

How to import and use BVH a files in Anim8or
« Last Edit: February 19, 2010, 08:09:27 am by SValera »
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johnar

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Re: How to import and use BVH a files in Anim8or
« Reply #1 on: February 27, 2010, 01:23:46 am »

 Hi SValera'
 Unfortuneately, not possible. (at this time). (?).
 There was a thread somewhere here, not long ago, about bvh files.
 If you try 'bvh' in the search box you should find it.

 With anim8or, we could probably make an 'on-line sequence library', which would have rigs and sequences for download and import to our own projects, which would be similar to being able to use bvh motion files, but problem there could be that we don't hav enough people anim8ing. ;)
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johnar

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Re: How to import and use BVH a files in Anim8or
« Reply #2 on: February 28, 2010, 08:08:36 am »

 Thats cool, Kreator, but leaves me in a bit of a quandry.
  I would more than likely donate some rigs, and sequences......but....... i feel they would need to be available to 'All registered Anim8or users, Animanon and Anim8or alike.'  :-\  (would that work?)

 Speaking of ideas, hihosilver, if you're reading this, do you remember 'Stumps'
 I've searched my harddrives but can't find any pics of the crazy creatures we made with that. But i know i've got them somewhere, maybe on disc.  ::)

 That also involved the possibility of an eventual on-line library, filled with arms, legs, feet, hands, heads and torsos etc. (all made by lots of anim8or users)
 The original rules were a variant on the old 'pen and paper' game, where someone draws a head at the top of the page, folds the paper into 3, continues the neck onto the next 'bare' third of paper, and passes to a friend. That person carried on from the neck down, and drew torso, with arms, and down to legs, fold paper again and next person would do legs and so on.
 A cool part about it was that no-one knows what the final character will look like until its all joined together.
 We played the same game here on the forums for 2 or 3 times, except with 3D parts, and every part is 'join-togetherable..
 But anyway,...... right now i better move on and start building some 'Sports Equipment,   ;D,  and i'll be posting some pressups tomoroww   ;), and a car that i'm making for my next short vid, 'Rolex'. 
 toodlepip.  :)


 
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hihosilver

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Re: How to import and use BVH a files in Anim8or
« Reply #3 on: March 01, 2010, 02:02:24 am »

Johnar, I don't actually remember that, but with a quick google search I found this!
I wasn't a part of it, but I think I remember something like that going on!

I love the idea though, I definitely think it would be something fun we could do again!
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