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Author Topic: final boss for DB compo  (Read 7265 times)

neodelito

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Re: final boss for DB compo
« Reply #15 on: July 03, 2010, 03:16:49 pm »

:O)  thanks.. they you can find more renders all make in anim8or..
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rellik420

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Re: final boss for DB compo
« Reply #16 on: July 03, 2010, 04:55:21 pm »

congratulations man you always have really good stuff to show.

im curious though. what program do you use to import your rigs and animations into dark basic?
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neodelito

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Re: final boss for DB compo
« Reply #17 on: July 06, 2010, 06:38:52 pm »

use milkshape and direct x (JT) Bone and skin plugin exporter..
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davdud101

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Re: final boss for DB compo
« Reply #18 on: July 06, 2010, 07:26:04 pm »

Really good work, Keep it up.
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Ranko

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Re: final boss for DB compo
« Reply #19 on: July 14, 2010, 05:26:41 pm »

Hello Neodelito, :)



I'm a great admirator of your meshes and textures, your really have your own style and i love the results ! ;)

I keep working on my modeling / unwraping / texturing skills to be one day at your level (not yet ;D)



I'm curious, what program do you use to unwrap your meshes ?

I understand your method to model meshes now, you seem to always model in a way that there is a "recto" and "verso" of the mesh so you can apply your drawings directly on it, the unwrap is easier.

Thanks for your answers, keep the great work ! ;)
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neodelito

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Re: final boss for DB compo
« Reply #20 on: July 25, 2010, 01:38:40 am »

hi ranko, thanks.. i use only anim8or for model and unwrap textures (plane and cylindrical)
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bryananthonydgm

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Re: final boss for DB compo
« Reply #21 on: July 25, 2010, 01:26:54 pm »

Awesome it is! The lightning was nice, giving the monster spotlight!
Fearless little creeps below added the revengeful picture!
Nice job!!!
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