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Author Topic: Modelling a real-life USB drive  (Read 3767 times)

davdud101

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Modelling a real-life USB drive
« on: July 01, 2010, 04:03:05 pm »

I've started working on this USB Drive... I own a real life one and I've tried my best to get the basic shape. The pic and model are attached.
Update 2: Fixed reversed faces on clear part. Added thickness to the metal insert.
« Last Edit: July 08, 2010, 05:18:37 pm by davdud101 »
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3Dgeek11

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Re: Modelling a real-life USB drive
« Reply #1 on: July 02, 2010, 09:59:52 pm »

Pretty interesting, davdud. :)
Hope it gets finished. ;)
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davdud101

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Re: Modelling a real-life USB drive
« Reply #2 on: July 04, 2010, 02:20:45 pm »

Thanx, 3DG. I'm nearly done, still working on the circuit board between the cap and the inside of the casing.
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3Dgeek11

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Re: Modelling a real-life USB drive
« Reply #3 on: July 07, 2010, 12:02:09 am »

Ah, going to be detailed, eh? :P
I modeled a very detailed YoYo last year. If anyone wants to see it I'll post it..

Keep it up, and show us the final. ;)

EDIT: Just noticed an updated file, looking good. :D
« Last Edit: July 07, 2010, 12:04:23 am by 3Dgeek11 »
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davdud101

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Re: Modelling a real-life USB drive
« Reply #4 on: July 07, 2010, 01:25:04 am »

It's getting tough, not real easy to see the board. I'll be done in a bit.
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TheRetroZombie

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Re: Modelling a real-life USB drive
« Reply #5 on: July 08, 2010, 04:51:41 am »

Pretty detailed.
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rellik420

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Re: Modelling a real-life USB drive
« Reply #6 on: July 08, 2010, 12:30:06 pm »

i hope your going to make an animation with this. otherwise you wont be able to see nearly half the stuff youve done for it. all ull see is the outer casing and thats no fun at all.
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davdud101

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Re: Modelling a real-life USB drive
« Reply #7 on: July 08, 2010, 03:38:08 pm »

good idea. but  on the model, you can remove the cap and see th inside.
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$imon

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Re: Modelling a real-life USB drive
« Reply #8 on: July 08, 2010, 04:32:57 pm »

Great job so far!

You might want to give the metal part a bit of thickness though. To do this  you might want to model it without subdivision; so modeling the rounded edges can be done with beveling/adjusting, then you can thicken the whole metal part with the shell tool. It will render better that way as well & use less polies. (since its a square shape it doesnt have to be subdivided)

Good luck with the circuit board! looks hard :D

edit: just a note, on the see-through plastic part, half the faces are flipped!
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davdud101

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Re: Modelling a real-life USB drive
« Reply #9 on: July 08, 2010, 05:15:52 pm »

Thanks, $imon. I think I fixed the flipped faces. I also shelled the metal part, don't know if it would've been better as just a mesh.
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bryananthonydgm

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Re: Modelling a real-life USB drive
« Reply #10 on: July 11, 2010, 02:30:43 pm »

Looks good. Maybe it will look more realistic if you design your work and show an open USB drive, to show the other parts of the object.
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davdud101

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Re: Modelling a real-life USB drive
« Reply #11 on: July 11, 2010, 02:37:09 pm »

I think I'll seperate the cap from the rest of the model and just render it open in scene mode.
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thehalflifedude

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Re: Modelling a real-life USB drive
« Reply #12 on: April 14, 2011, 09:50:50 am »

I own the same USB drive and the cap does not 'come off', it merely extends to expose the usb hub.

EDIT: I see the 1 GB model must be different from the 2GB, nevermind.
« Last Edit: April 17, 2011, 07:08:30 pm by thehalflifedude »
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davdud101

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Re: Modelling a real-life USB drive
« Reply #13 on: April 22, 2011, 06:27:04 am »

Must be. Or maybe they've started a new model or style, because now I see the telescoping ones all the time and rarley ever see the capped on.
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