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Author Topic: anim8ors needed!!! :)  (Read 4255 times)

runter

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anim8ors needed!!! :)
« on: July 14, 2010, 01:05:04 pm »

Hello, we are an independent videogame studio. We develop professional freeware, non-commercial games and we are looking for collaborators for our next project.

Our webpage is www.codevikings.com, where you can check out our latest game, called 'Crazy Cows - Attack Of The Horny Big Breasted Mammals'.

Our next release is going to be a third-person shooter, and we need someone able to setup and animate multiple characters with anim8or.

Unfortunately, there is no money-reward (as I said, our games are non-commercial), but you will have the chance to be member of one of the best indie studios in the scene, and see your work in a videogame!

Anyone interested, please contact me at joan@codevikings.com :)
Thanks!
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TheRetroZombie

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Re: anim8ors needed!!! :)
« Reply #1 on: July 17, 2010, 06:44:39 pm »

So you make games using Anim8or? I need to know what game engine you use.
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runter

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Re: anim8ors needed!!! :)
« Reply #2 on: July 17, 2010, 09:13:13 pm »

We use our own 3d engine, our own physics engine, our own AI engine and our own multiplayer engine  ;D
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TheRetroZombie

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Re: anim8ors needed!!! :)
« Reply #3 on: July 19, 2010, 07:09:11 pm »

Man, I've always wanted to be part in a independent game development that is for fun and no costs. though I don't think I'm experienced enough because it will involve in scripting. Though I am a decent modeler. Theres lots of better animators and modelers out there in the Anim8or community than me though.
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TheRetroZombie

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Re: anim8ors needed!!! :)
« Reply #4 on: July 22, 2010, 04:50:32 am »

I'm curious, do you have to pay for the servers you use?
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runter

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Re: anim8ors needed!!! :)
« Reply #5 on: July 25, 2010, 11:55:02 am »

yep, we have to. If you are interested you can send me some of your work, everyone is welcome :)
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TheBlackHole

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Re: anim8ors needed!!! :)
« Reply #6 on: July 27, 2010, 11:05:02 pm »

I can't model or rig characters, but I could make some props/backgrounds.
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TheRetroZombie

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Re: anim8ors needed!!! :)
« Reply #7 on: July 30, 2010, 01:53:02 pm »

yep, we have to. If you are interested you can send me some of your work, everyone is welcome :)
alright, would you except characters and maps? I've been working on a block zombie theme which I would like for you to use as an addition to your works. :)
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TheRetroZombie

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Re: anim8ors needed!!! :)
« Reply #8 on: July 30, 2010, 02:49:40 pm »

I'm having trouble running the game. When I run it a a pop up comes and says something in another language. I hit okay then pops up "Graphics Card does not support OpenGL". So I can't play the game or do I have to do something for Vista Users?
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mekyle_sei

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Re: anim8ors needed!!! :)
« Reply #9 on: July 30, 2010, 04:08:10 pm »

Hi!
great to joint here!!!
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glorfon

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Re: anim8ors needed!!! :)
« Reply #10 on: July 30, 2010, 04:45:58 pm »

I may be able to help.  You can check out my stuff on youtube.  My channel is under the same name, glorfon.  I'm currently doing some work for the Time Weasel project.  Here's there deviant art page  http://time-weasel.deviantart.com/
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YeeEAP!

TheRetroZombie

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Re: anim8ors needed!!! :)
« Reply #11 on: July 30, 2010, 10:52:20 pm »

I finished this very simple building. Which I will use for a map.
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TheRetroZombie

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Re: anim8ors needed!!! :)
« Reply #12 on: July 30, 2010, 10:53:12 pm »

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TheRetroZombie

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Re: anim8ors needed!!! :)
« Reply #13 on: August 02, 2010, 04:46:51 am »

Hey, just finished my map, Block Town
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runter

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Re: anim8ors needed!!! :)
« Reply #14 on: August 02, 2010, 07:20:19 pm »

Hey, thanks everybody for your posts!
However, I don't have much time to dedicate by browsing stuff sorry!... please send a mail to joan@codevikings.com with some of your work (like jpgs, 3ds, an8s... and so) if you want to join :)

We are looking for people who could model and rig toony characters. We are also studying to add cars in the game.
What we need is serious dedication, someone that can get involved in a big project for a year or so and can provide us models on a regular basis.
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