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Author Topic: Boulder problem  (Read 2123 times)

Zandia

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Boulder problem
« on: March 13, 2008, 09:37:33 pm »

Hello all!

I've been working on an underwater scene, but I need to build some large rocks/boulders.  What's the simplest way this can be done?
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floyd86

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Re: Boulder problem
« Reply #1 on: March 13, 2008, 10:09:50 pm »

Make a cube with divisions 3,3,3 or something. Convert to subdivided. Move the points around in randomly in point edit mode. Do this on till it looks like a rock. Then texture it with a nice rock texture with uvmapper or something.

Kubajzz

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Re: Boulder problem
« Reply #2 on: March 13, 2008, 10:12:14 pm »

...and don't forget to add a good bumpmap...
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