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Author Topic: My new project  (Read 30992 times)

CoriDavis

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Re: My new project
« Reply #105 on: November 05, 2010, 08:10:39 pm »

eh, yeah I see where you're going. I usually use transmaps for Hair a lot though. it makes rendering faster, and in most cases makes the hair look more realistic.  I also use it for clouds and such too.  I can see it being very helpful in making sparks and stuff like the spray of the sea
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ADSohr

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Re: My new project
« Reply #106 on: November 05, 2010, 08:27:50 pm »

I personally would use transmaps for all of that as well. If you were using Blender or 3DsMax instead of Anim8or, then you could model the hair and use physics for movement. Since Anim8or does not have that capability then transmaps are the better option.
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CoriDavis

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Re: My new project
« Reply #107 on: November 05, 2010, 08:57:13 pm »

Yeah. I didn't trust Blender, you've probably heard me say why before.  but yeah, transmaps are kind of fun.
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davdud101

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Re: My new project
« Reply #108 on: November 05, 2010, 09:43:55 pm »

I can't use Blender because the interface seems impossible.. But I did try out some pretty cool stuff with liquid and cloth particle and physics.
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ADSohr

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Re: My new project
« Reply #109 on: November 05, 2010, 10:18:56 pm »

I wasn't trying to start a conversation about Blender.  ::)

For me Blender is a tool that can be used to great effect. I just do not have the computer power to be able use Blender.

If you use Gimp you can make good transmaps for hair, then put those maps on planes that cross eachother in Anim8or. that makes it so that you can see the transmaps from different angles. A couple of planes can be moved around alot quicker than a volumetric tail, and has the added benefit of quicker render times due to the reduction in the number of polies.

Maybe sometime tonight I'll make a quick tutorial of sorts.
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CoriDavis

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Re: My new project
« Reply #110 on: November 06, 2010, 01:05:42 am »

ok, that sounds like a good idea
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ADSohr

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Re: My new project
« Reply #111 on: November 06, 2010, 02:13:53 am »

Wow, I'm really bad at speed modeling.

Anyways, since my attempts at a a tutorial explanation fell through, I'll just point you to an example.

For inspiration look in the gallery to the left <. In the first image of the building/shack all the grasses are trans maps. They can be very effective.

It's funny, in my college course we are studying shaders and alpha maps!  :D
« Last Edit: November 06, 2010, 02:19:22 am by ADSohr »
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CoriDavis

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Re: My new project
« Reply #112 on: November 06, 2010, 02:29:00 pm »

that's pretty neat. i'm still working on the new models for the other characters, and the script.

By the way, wouldn't you have to invert the black and white to make a transmap with that?
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Mills

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Re: My new project
« Reply #113 on: November 06, 2010, 02:54:17 pm »

For inspiration look in the gallery to the left <. In the first image of the building/shack all the grasses are trans maps. They can be very effective.

ADSohr: I certainly don't want to contradict your good advice, but I have to correct you on this. The grass isn't transmapped in this image, every single blade (in the foreground at least) is modelled. The reasoning was to do with shadows (which you don't get with transmaps) though it didn't quite work out, but you can see the models are receiving the blue light source from left of view.
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3Dgeek11

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Re: My new project
« Reply #114 on: November 06, 2010, 05:24:00 pm »

This was made using a transmap, he even shows how he did it. So it is possible to do it that way, but like Mills said, there won't be any shadows. ;)

http://www.anim8or.com/smf/index.php?topic=2422.0
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davdud101

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Re: My new project
« Reply #115 on: November 06, 2010, 07:17:24 pm »

Mills, both those are absolutely PERFECT!!!! must've taken just too long to render "Wheat"!
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ADSohr

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Re: My new project
« Reply #116 on: November 06, 2010, 08:41:08 pm »

My bad.   :'(
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CoriDavis

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Re: My new project
« Reply #117 on: November 06, 2010, 11:29:37 pm »

I'm starting a new model! possibly the hardest one, Bush the Thorny Devil, the character Davdud will hopefully play.


I still need to think up an excuse on how a thorny devil ended up in Ireland...
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davdud101

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Re: My new project
« Reply #118 on: November 07, 2010, 02:49:05 pm »

I could totaly model it, if you'd like. Or I try and we both see whos is better.
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CoriDavis

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Re: My new project
« Reply #119 on: November 07, 2010, 06:59:09 pm »

If you want to, sure. BAH!!!! where did all my pics go!?! stupid Tinypic, it never did this before...
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