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Author Topic: My new project  (Read 31847 times)

davdud101

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Re: My new project
« Reply #60 on: September 28, 2010, 10:47:04 pm »

T-Mac all day! I've done a little lip-syncing, one I posted on YouTube. Check it out at:

While you're there, hope you check out some of my other vids.
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CoriDavis

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Re: My new project
« Reply #61 on: September 29, 2010, 12:12:54 am »

Not bad, the sound effects were kind of loud through my headphones though
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CoriDavis

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Re: My new project
« Reply #62 on: September 29, 2010, 07:18:09 pm »

ok, I have a new problem.  In object mode, the eyelids look perfect, but in scene mode, they're all boxy.  No matter how I move it around in object mode, it still won't go away! is there any way to fix it?
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davdud101

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Re: My new project
« Reply #63 on: September 29, 2010, 07:36:02 pm »

maybe it's bad lighting?
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CoriDavis

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Re: My new project
« Reply #64 on: September 29, 2010, 07:46:25 pm »

I don't know.. it looks like the same angle to me, I just know, no matter which way I move the points around, it won't fix it
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Gyperboloid

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Re: My new project
« Reply #65 on: September 29, 2010, 08:00:34 pm »

What do you mean, boxy? Maybe a wireframe and a different angle pics.
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CoriDavis

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Re: My new project
« Reply #66 on: September 29, 2010, 08:11:18 pm »

I mean boxy as in you can see the lines and it's straight instead of round
hold on...
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davdud101

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Re: My new project
« Reply #67 on: September 29, 2010, 09:57:27 pm »

try looking at something in Preferences (assuming you know how to get there) or Working Divisions.
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3Dgeek11

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Re: My new project
« Reply #68 on: September 30, 2010, 12:59:52 am »

I think making it look "smooth" in object mode is... double-click the mesh, then say "smoothness" (or something) 180-max. That gives it a more smooth look.

However, maybe Scene Mode disregards that?

EDIT: Nope, that ain't the problem. I tested it.
« Last Edit: September 30, 2010, 01:01:41 am by 3Dgeek11 »
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CoriDavis

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Re: My new project
« Reply #69 on: September 30, 2010, 07:11:23 pm »

hmm... well, since moving the point around doesn't help, I don't know what it could be.  I just hope it can be fixed so I can start making the actual characters
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Gyperboloid

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Re: My new project
« Reply #70 on: September 30, 2010, 07:21:52 pm »

 ??? And I still can't understand what are you talking about.  ??? Can you post picture with another view angle? And maybe attack a file with only the sphere inside ( not whole project ofcourse )?
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CoriDavis

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Re: My new project
« Reply #71 on: September 30, 2010, 07:37:32 pm »

Attack a file? ok! *stabs file* lol, just kidding

Anyway, you mean just the sphere, as in the eyeball?  well, the eyeball is fine, it's just a circle cut in half, and it's actually been joined to the face with join solids, so is the eyelid.  The eyelid actually isn't a sphere though, see...
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CoriDavis

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Re: My new project
« Reply #72 on: October 11, 2010, 11:24:46 pm »

ok, I don't think it's going to work, I thought I'd try the sphere method to see if I could rotate it, but I made it worse.. even with multiple morph target points, it's just not working.  but I have a solution, I am going to not have it blink, and it'll be offscreen when the eyes close for any sleeping scene.
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ENSONIQ5

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Re: My new project
« Reply #73 on: October 12, 2010, 01:56:49 am »

Morphs can only move vertex points in straight lines, not arcs, so it isn't really possible to rotate meshes with this method (unless you make a number of intermediate morph stages which is inefficient and unnecessarily complex).  Rather than morphing, why not create a bone for each eyelid?  You could keep the eyelid as a separate object (no need to join it to the main mesh) and so long as the bone's pivot point was accurately positioned central to the eyeball it would be a simple matter to open and close the eyes using a Sequence.  You could even create a simple 2 or 3 frame 'blink' sequence that you could drop into the Scene wherever you think appropriate.
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CoriDavis

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Re: My new project
« Reply #74 on: October 12, 2010, 07:21:51 pm »

Aaah, that could work, i'll try it

By the way, like my new avatar? teehee, I made a .GIF of my logo
« Last Edit: October 12, 2010, 07:24:43 pm by CoriDavis »
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