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Author Topic: wierd path problem  (Read 2271 times)

monkeyboy

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wierd path problem
« on: March 18, 2008, 11:13:42 pm »

I have struggled with the paths of objects in scene mode in anim8or for a long time. I always end up gettin little kinks like this:


I want it to be smooth. What do I do?
monkeyboy-
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iD_eNTITY

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Re: wierd path problem
« Reply #1 on: March 18, 2008, 11:45:10 pm »

You have to use the graph editor.
Though because I haven't played with animation in a while I can't help you from there.
Hopefully this will point you in the right direction, and maybe someone else will feel free
to help. *hint hint*
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ENSONIQ5

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Re: wierd path problem
« Reply #2 on: March 19, 2008, 01:54:47 am »

Actually, you should be able to edit the curve in the same way you edit splines in object mode.  Click on the offending node with the spline tool (icon with a curvy line on it) and you should get two green lines branching off from the node.  Fiddling with these should smooth out the curve.
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beyond_3rd_dimension

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Re: wierd path problem
« Reply #3 on: March 19, 2008, 03:21:21 pm »

I agree with Ensoniq5. That is the only solution. But make sure to click on the 'Edit Path' button before to enable the editing.
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