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News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Author Topic: Bullet Life  (Read 6298 times)

blazecon0

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Re: Bullet Life
« Reply #15 on: December 28, 2010, 11:50:12 pm »

graph editor is well worth learning, not using it is folly..
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lizeal93

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Re: Bullet Life
« Reply #16 on: December 31, 2010, 05:40:20 pm »

Very true. although Anim8or's sometimes does funny things but i blame that on myself. (its hard animating using a sledghammer instead of a keyboard.  ;))

I noticed in anim8or that if you change the key type of a key (like step, smooth, etc..) then it resets all the handles of the key.
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there are two things that are contstant. human stupitity and matter.
and i'm not to sure about the second one.
-Albert Einstien

blazecon0

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Re: Bullet Life
« Reply #17 on: December 31, 2010, 11:32:12 pm »

lol well sledge hammer or no, anim8or will eventualy do something strange :D when it starts i usualy save immediatly and restart
"I noticed in anim8or that if you change the key type of a key (like step, smooth, etc..) then it resets all the handles of the key."
i never noticed that :) tho iv found that i can control movements MUCH more accuratly with corner key types :) step feels just like corner to me, i dont rly know the difference...
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5L1D3R

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Re: Bullet Life
« Reply #18 on: January 31, 2011, 05:19:04 am »

All I can say is "Holy crap that was awesome!!!"
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Let's settle this the ol' Navy way...
First one to die looses!
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