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Author Topic: Scaling up a texture  (Read 1350 times)

davdud101

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Scaling up a texture
« on: June 04, 2011, 10:05:02 pm »

Hi, everyone. I'm designing a bag for my portable Roland DAW, and I made a decent trans map to go on the front of the plastic casing which would be on front. Only problem is, it doesn't fit the correct size, it's a bit too small. I've triede making the actual texture bigger, but that only adds more definition, no make it any larger on the model. what do I do?
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benzjie

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Re: Scaling up a texture
« Reply #1 on: June 04, 2011, 10:32:53 pm »

It's the same as the Arc rotate / zoom tool but instead of that you use the UV ( yellow) circle . Alt RMB if i remember correctly
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davdud101

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Re: Scaling up a texture
« Reply #2 on: June 05, 2011, 01:10:21 pm »

You're right! Thanks, benzjie!!
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