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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Poll

WMV or H.264?

WMV
- 4 (23.5%)
H.264
- 13 (76.5%)

Total Members Voted: 17

Voting closed: February 05, 2011, 09:50:52 pm


Pages: 1 2 3 [4] 5

Author Topic: Anim8or Collab - "Don't Forget"  (Read 13859 times)

CoriDavis

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Re: Anim8or Collab - "Don't Forget"
« Reply #45 on: April 13, 2011, 07:25:39 pm »

Ooooh! THAT might explain a few things.... :-[

I've got it running now, and whatever it's doing is EATING my RAM... Everything is so laggy!!!
« Last Edit: April 13, 2011, 07:47:05 pm by CoriDavis »
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ENSONIQ5

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Re: Anim8or Collab - "Don't Forget"
« Reply #46 on: April 16, 2011, 12:02:25 pm »

Other projects complete, time to get back onto this one.  I have completed the modelling and rigging of the 'main character', which is more or less a self portrait (yes that's right, I'm actually a robot!!).  The YouTube link is a basic articulation test making sure the bones move as expected.  The background etc in the video and test render attached are placeholders only to test reflectivity.

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Raxx

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Re: Anim8or Collab - "Don't Forget"
« Reply #47 on: April 16, 2011, 04:04:14 pm »

Very nice! I especially like the dynamic joints. Though is it just me or are the rings sliding up his thighs when he bends his knee?

Maybe I should cut some vent holes in your T-shirt so that you don't overheat ;)
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ENSONIQ5

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Re: Anim8or Collab - "Don't Forget"
« Reply #48 on: April 17, 2011, 12:36:47 am »

Wouldn't be a bad idea!!  The rings are actually a 'swivel' junction between two separate sections, so they shouldn't be sliding as such, though I do see what you mean on the video.  The swivel is to allow the knee joint to rotate axially, which is required due to the slightly awkward design of the hip joints.  The hip joints' movement is quite limited in everything other than an axial pivot, so without these swivels it would be difficult for the robot to sit down with his feet flat on the floor as his legs would splay out (kinda like a teddy bear's legs which have a similarly limited and angled hip joint).  They were a 'design modification' that didn't exist on the original pencil sketch, their requirement only became apparent on rigging the test motion.  The planned video for this project doesn't actually require animation of the legs, but I figured it was worth getting it right in case I use this character again in the future for more complex actions.
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CoriDavis

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Re: Anim8or Collab - "Don't Forget"
« Reply #49 on: April 17, 2011, 02:06:50 am »

I just emailed Raxx my clips this morning, so mine are officially in! nothing more to worry about, whew.
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Janro

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Re: Anim8or Collab - "Don't Forget"
« Reply #50 on: April 19, 2011, 01:07:00 pm »

Sorry. I've got one more leg of school before I can really dive into this full heartedly. (A pencil rendered background on three 16field animation paper is so huge that I'm gonna die ><) After my finals nextweek I'll jump straight onto this.

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ENSONIQ5

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Re: Anim8or Collab - "Don't Forget"
« Reply #51 on: April 26, 2011, 10:08:27 am »

Been fishing for five days and left this project rendering, grand total of 62 frames completed!!  Average approx. 2 hours per frame.  My fault for having lots of lights, subdivisions, reflective surfaces, complex textures....!  Should be completed in a couple of weeks, then I'll start the 2 second clip.
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ENSONIQ5

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Re: Anim8or Collab - "Don't Forget"
« Reply #52 on: May 08, 2011, 12:14:54 am »

Just hit frame 200!!  Just 100 to go.  This'll be a personal record, looks it'll be almost 1 month to render 10 seconds of video.
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CoriDavis

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Re: Anim8or Collab - "Don't Forget"
« Reply #53 on: May 08, 2011, 08:01:31 pm »

wow.... WOW that is a LONG time!
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Janro

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Re: Anim8or Collab - "Don't Forget"
« Reply #54 on: May 09, 2011, 02:15:24 pm »

I am gonna be wowed for sure by  Ensoniq's render by the sound of it. XD

Can't wait to see it.
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ENSONIQ5

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Re: Anim8or Collab - "Don't Forget"
« Reply #55 on: May 16, 2011, 02:56:16 am »

Rendering is finally finished, vids will be emailed to Raxx this evening.  My poor old rendering machine breathed an audible sigh of relief when I switched it off!
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Janro

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Re: Anim8or Collab - "Don't Forget"
« Reply #56 on: May 16, 2011, 06:46:54 pm »

Is there a deadline to this? I'm modelling something else which I want a bit of priority on but I can't use it as it is fanart so to speak. Yet again I'm rescheduling my timeframe for all this stuff ><

Also I'm stuck for what to do for the ten second one xD
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rellik420

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Re: Anim8or Collab - "Don't Forget"
« Reply #57 on: June 03, 2011, 08:42:15 pm »

i know janro just asked but is there a deadline? and can i join?

edit: im kind of confused

2. Each contributor makes a 10 second clip and a 2 second clip.
3. Each contributor's clip is played one after the other in sequence. The 10 second clips are played first, then some sort of tribute to Anim8or is done in a title screen, and then the 2 second clips are played afterwards.

isnt that 3 clips?

i assume u make a 10 second animation then the 2 second one is when ur photo fades in and out.
« Last Edit: June 03, 2011, 08:50:00 pm by rellik420 »
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CoriDavis

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Re: Anim8or Collab - "Don't Forget"
« Reply #58 on: June 04, 2011, 01:52:33 am »

I think Raxx was going to do the anim8or tribute thing, I heard the deadline isn't decided yet, and of course you can join! there's loads of time I'm sure, I think there's what, only 3 of us so far? and as far as I know, I'm the only one finished with mine
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ENSONIQ5

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Re: Anim8or Collab - "Don't Forget"
« Reply #59 on: June 04, 2011, 02:30:30 am »

Mine's done as well, emailed to Raxx.
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