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Author Topic: Not getting it  (Read 3602 times)

Roygee

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Not getting it
« on: March 22, 2008, 08:42:30 am »

Please excuse the ignorance - I'm trying out the ART attributes and just not getting it.  I'm trying to get reflections.  Set up three spheres with the same colors, went to attributes, typed in "glossyreflector" in the top attribute box, OK.  Also tried putting in "glossy" in the string box, played around with the settings 200, 1000 and 100000, as per Steve's example, in both the attributes dialog and in the material editor - rough and specular.  The results were exactly what they would have been without using the attributes.

I seem to be missing the point of where the values Ks and Kr values are input.  Also, I've not seem an explanation for "float",
"point", "int" and "orientation" types.

I guess i could learn a lot from the project files, but they're in code and I have no idea how to get them to become .an8 files :-[

Please help out here - I'm very excited about the new possibilities and rarin' to go - thanks a lot Steve.
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Tanzim

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Re: Not getting it
« Reply #1 on: March 22, 2008, 08:53:56 am »

to get them to an8 files select all the text and copy and paste it on to a word processor
save as "any file" and add the file extension .an8
any way as a awy to help myself i put together this text file
i'm sure it'll help you to ;)
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Roygee

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Re: Not getting it
« Reply #2 on: March 22, 2008, 09:23:55 am »

Thanks a lot Tanzin - in the meantime I've managed to get out the starting gate - used "class" in the top box and "glossyreflector" in the string, - seems I was on track with Ks = rough? :)
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headwax

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Re: Not getting it
« Reply #3 on: March 22, 2008, 09:26:50 am »

Hya Roygee

in scene mode go to render drop down menu

choose renderer

make sure art is checked 

might help
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Roygee

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Re: Not getting it
« Reply #4 on: March 22, 2008, 08:00:16 pm »

Hi - no, thats not the problem - trying to figure out what to put into the attributes dialog - got it working OK with reflections on plain materials, but textures and metallic colors has got me beat for now - still, I'll keep plugging away, the possibilities are great
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Steve

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Re: Not getting it
« Reply #5 on: March 23, 2008, 02:37:00 am »

Roygee - it might help to look at the attributes in the examples for each material type.
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Roygee

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Re: Not getting it
« Reply #6 on: March 23, 2008, 10:41:36 am »

Hi Steve - yes I have and can now happily say  "I DO GET IT" - brilliant, thank you.
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scott113341

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Re: Not getting it
« Reply #7 on: March 28, 2008, 01:44:22 am »

I made an Excel file with some info on it that you can look at here: (updated with hihosilver's fixes, as well as his personally fixed file)
http://www.anim8or.com/smf/index.php?topic=422.0
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