Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Pages: [1] 2

Author Topic: Need some HELP  (Read 5844 times)

davdud101

  • Sr. Member
  • ****
  • Posts: 949
  • Couldn't ever use Blender or Maya. Anim8or's good.
    • View Profile
Need some HELP
« on: January 14, 2012, 03:39:08 pm »

Hey, everyone. Right now, I'm several months into having been working on a Super Mario-themed action short film. I'm using Anim8or for 3D models, and to get better with it. Unfortunately, EVERYONE'S nightmare is organic modelling. I'm attempting to build this Koopa Troopa:



It just doesn't seem to be going so well. At least not opposed to the ACTUAL 3d model of a KT, like this one:
http://images.wikia.com/nintendo/en/images/8/83/KoopaNSMB.png
 
I need some REAL help with this thing... Any suggestions on improvments?
Logged
?

siragin

  • Full Member
  • ***
  • Posts: 196
    • View Profile
    • Shatalu Productions
Re: Need some HELP
« Reply #1 on: January 14, 2012, 08:33:43 pm »

it actually doesn't look too bad. its a little sharp in some places like his cheeks and his beak.
Logged

xp1231

  • Newbie
  • *
  • Posts: 12
    • View Profile
Re: Need some HELP
« Reply #2 on: January 14, 2012, 10:46:02 pm »

Its actully quite good. I think it needs to be fuller in the beak in order to look right.
Also, for the join where the beak meets the cheeks, should be modified so it curves outwards like in the NSMB pic you have, as this creates the "Koopa Smile"
What references did you use to make this?
Logged

davdud101

  • Sr. Member
  • ****
  • Posts: 949
  • Couldn't ever use Blender or Maya. Anim8or's good.
    • View Profile
Re: Need some HELP
« Reply #3 on: January 15, 2012, 04:50:24 am »

@xp1231 I get what you're saying about the cheeks. I don't exactly get what you mean when referring to the 'fullness' of the beak. That pic was actually my only reference, aside from a couple other slightly modified ones found elsewhere on Google. Unfortunately I haven't come across some 'blueprints' or concept art for him yet, so this is all I have.
Logged
?

davdud101

  • Sr. Member
  • ****
  • Posts: 949
  • Couldn't ever use Blender or Maya. Anim8or's good.
    • View Profile
Re: Need some HELP
« Reply #4 on: January 16, 2012, 04:35:19 pm »

(UPDATE) Well, xp1231, I took some of your advice. (welcom to the forums, by the way) So I rounded out the cheeks to give him a more 'smiley' appearance, and made his head more circular to give him a bit of a more 'childlike' feel. He's looking a little bit better since those changes, but tell me how I could improve even more! :)



Logged
?

siragin

  • Full Member
  • ***
  • Posts: 196
    • View Profile
    • Shatalu Productions
Re: Need some HELP
« Reply #5 on: January 16, 2012, 06:16:27 pm »

can you show a wireframe so I can get more of an idea on how to help.
Logged

davdud101

  • Sr. Member
  • ****
  • Posts: 949
  • Couldn't ever use Blender or Maya. Anim8or's good.
    • View Profile
Re: Need some HELP
« Reply #6 on: January 16, 2012, 09:05:27 pm »

Sure thing, siragin, here it is:


Logged
?

Modeler_in_the_Myst

  • Jr. Member
  • **
  • Posts: 80
    • View Profile
Re: Need some HELP
« Reply #7 on: January 16, 2012, 09:33:15 pm »

Personally, I'd make the eyes more oval, right now they basically look like cylinders with domes on top.
It's a small thing, but it really stands out to me.
Logged

CoriDavis

  • Sr. Member
  • ****
  • Posts: 524
  • Scámarca Productions
    • View Profile
    • Youtube- AranScathProductions
Re: Need some HELP
« Reply #8 on: January 16, 2012, 10:08:15 pm »

It definitely looks great. I second the eyes, and also the cheeks could be even rounder.
Logged

davdud101

  • Sr. Member
  • ****
  • Posts: 949
  • Couldn't ever use Blender or Maya. Anim8or's good.
    • View Profile
Re: Need some HELP
« Reply #9 on: January 17, 2012, 09:33:22 pm »

Hey Cori, when you say 'round' are you referring to more 'ball shaped/spherical', or more of a 'circular' (as seen from a side view')?
Logged
?

CoriDavis

  • Sr. Member
  • ****
  • Posts: 524
  • Scámarca Productions
    • View Profile
    • Youtube- AranScathProductions
Re: Need some HELP
« Reply #10 on: January 17, 2012, 10:03:12 pm »

they don't mean the same thing? well... what I mean is the cheeks take a really steep dip when they meet the beak.  That should be way smoother and I do mean more spherical, mainly from the front view
Logged

davdud101

  • Sr. Member
  • ****
  • Posts: 949
  • Couldn't ever use Blender or Maya. Anim8or's good.
    • View Profile
Re: Need some HELP
« Reply #11 on: January 17, 2012, 10:27:26 pm »

I get waht you're saying now, how they're "sharp" and edged. I'll give it a try, but I feel as if his cheeck will end up being huge if I did it.
Btw, what I meant was make the cheek just a straight-up circle from the side view, vs make the whole cheek an entire sphere.
Logged
?

rellik420

  • Sr. Member
  • ****
  • Posts: 652
    • View Profile
    • youtube channel
Re: Need some HELP
« Reply #12 on: January 21, 2012, 05:12:49 am »

sup dav. the model itself looks pretty good. im wondering how your going about making it though. what technique your using. to me it looks like u made a bunch of spheres and manipulated them. what ever u did it worked out pretty good.

when u post a wireframe, you should have the shaded surface and lines visible. you really cant see what your doing in a subdivided wireframe like that.

keep it up though dude and post some more progress.
Logged
h

davdud101

  • Sr. Member
  • ****
  • Posts: 949
  • Couldn't ever use Blender or Maya. Anim8or's good.
    • View Profile
Re: Need some HELP
« Reply #13 on: January 22, 2012, 12:56:46 pm »

Yo rellik, haven't seen you around a in a lil while. So to all, I haven't been in frontof a computer for several tens of hours (I'm on mobile at the moment), but my latest progress has been the completed arms and a lot of the shell. If you guys can follow the links in the pics (IF, idk if it's possible...) you shouls be able to go my Anim8or album and see them. If not, I'll bw posting them early this upcoming week.
Logged
?

davdud101

  • Sr. Member
  • ****
  • Posts: 949
  • Couldn't ever use Blender or Maya. Anim8or's good.
    • View Profile
Re: Need some HELP
« Reply #14 on: January 23, 2012, 11:44:40 pm »

Finally got dem rendahs.
(BTW, I know the shell's bumpmap look pretty cruddy, anyone ot a fix? Additionally, is there any possible way to render bumpmaps in Art, or will I have to model the ridges?)





OH yeah, I also was wondering how I should do the shell texture, so if there're any ideas on that...
« Last Edit: January 24, 2012, 12:21:09 am by davdud101 »
Logged
?
Pages: [1] 2