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Author Topic: Rainbow Factory  (Read 13086 times)

CoriDavis

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Rainbow Factory
« on: April 21, 2012, 02:16:17 pm »

So I started a new animation project this week.  I've been exploring some of the most famous My Little Pony horror fanfics and I think Rainbow Factory is my favorite.  My idea is to make a PMV of it using Anim8or.  I probably won't finish it since I'll likely run out of motivation after finishing the models, but it will be fun to start.
My video will be set to the Rainbow Factory fan song by WoodenToaster on Youtube.  If you haven't heard it, it's an AWESOME song.http://www.youtube.com/watch?v=4PjIhs72l0A[/youtube]&list=PLC6D4A89D5C7B46C7&index=40&feature=plpp_video"]BronyDanceParty's PMV
and if you haven't read the fanfic, it's Here . If you look at the description of the video, it says that they didn't base their video off of the fanfic.  It shows the pony being sliced I guess instead of crushed like in the story.  
I plan to make my video based on the fanfic and have ponies be crushed, yet still try to keep it at least PG, like not showing blood and moving the camera away when the ponies get crushed or just show silhouettes when the gory things happen.  Kind of just giving ideas if you know what I mean.    Unfortunately, I'll probably have to listen to the song a ton of times to get timing right which would make me get tired of the song... but it will still turn out to be an awesome video if I can finish it!
I decided to remake my pony model for this. I think it turned out a LOT better than my old pony model. This proves that sometimes less polys improves more than just render time!  I used the "Toon Tutorial" to give it an outline.  I'm debating whether I should keep the outline on it, or take that off and shade it, or even just take off the outline and leave it unshaded.  What do you guys think?  I haven't had many comments on Youtube or DeviantArt for this, so hopefully you guys will help.

youtube.com/watch?v=Wib8WIa8aW4[/youtube]]Video Version of Sequence tests
« Last Edit: April 22, 2012, 01:19:12 pm by Raxx »
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fromsoysauce

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Re: Rainbow Factory
« Reply #1 on: April 21, 2012, 07:09:02 pm »

The hair looks more like Dash than Derpy, how do the top and back sides look?
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CoriDavis

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Re: Rainbow Factory
« Reply #2 on: April 22, 2012, 01:14:36 am »

It actually wasn't supposed to be Derpy originally. That was just the colors I picked for my base, but she does make a good base model.  I also used Rainbow's hair for the ref.  If you look though, Dash and Derpy have the same hair, just different colors.

Here's top and back
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fromsoysauce

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Re: Rainbow Factory
« Reply #3 on: April 22, 2012, 04:25:04 am »

If you look closer, you'll see that their hair isn't "the same, just different colors" it's a different vector.

But if it's not supposed to be Derpy I guess it doesn't matter. Any chance you could upload a turning figure on youtube?
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Raxx

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Re: Rainbow Factory
« Reply #4 on: April 22, 2012, 01:18:54 pm »

I definitely think this second attempt is a lot better!

The animation sequences look pretty nice, but I when I researched the my little pony videos on youtube, it shows the flying to be a lot less body-intensive. Rather than the body moving up and down, the wings move without influencing the body at all. Also, the wings bend a lot more when moving up and down (study this clip:
).

Stay motivated! (I also fixed the link you posted)
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CoriDavis

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Re: Rainbow Factory
« Reply #5 on: April 22, 2012, 02:48:32 pm »

The actual flying sequence has only the wings moving, so I can easily make the wings bend more.  I only made the wings move in the sequence so the arms and legs could move by themselves as well.

Here are some more ponies who are characters in the fanfic. I wish I knew why the body colors turn out so dull. All materials used have 0 specular and 0 roughness and .1 brilliance, yet the body color alone is always dull looking
« Last Edit: April 22, 2012, 02:51:13 pm by CoriDavis »
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CoriDavis

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Re: Rainbow Factory
« Reply #6 on: April 23, 2012, 11:39:01 pm »

Started working on the spectra tubs.  I based it off of this picture:



I'm not really a mechanical modeler. I prefer to work on the organic side, but hopefully I can make it look good.  I can't figure out why it turned out so dark and didn't come out very metallic like the preview circle showed.
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fromsoysauce

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Re: Rainbow Factory
« Reply #7 on: April 23, 2012, 11:55:43 pm »

Not sure if you were looking for this. But This is how I make things look metallic:
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CoriDavis

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Re: Rainbow Factory
« Reply #8 on: April 24, 2012, 12:56:01 am »

Thanks! It looks a lot better now. I added some texture too.  I was using the metallic settings on the Material section of the manual before
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ENSONIQ5

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Re: Rainbow Factory
« Reply #9 on: April 24, 2012, 07:24:59 am »

Cori, re the body colours being dull, check that the normals aren't reversed (a face selected with the 'front' button clicked should show yellow, not blue).  If reversed, select the body and click Edit>Flip Normals.
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CoriDavis

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Re: Rainbow Factory
« Reply #10 on: April 24, 2012, 02:56:55 pm »

Already tried checking normals. They're all how they should be
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CoriDavis

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Re: Rainbow Factory
« Reply #11 on: April 24, 2012, 09:40:26 pm »

More progress on the Rainbow Machine.  Any suggestions where I should put the support beams to hold up the giant crusher that looks like it weighs over a ton and would surely bend those pipes if not supported?
« Last Edit: April 25, 2012, 05:52:35 pm by CoriDavis »
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Raxx

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Re: Rainbow Factory
« Reply #12 on: April 25, 2012, 06:52:32 pm »

Do those big blocks have to be there? Anyway, I'd probably put those blocks behind and above, rather than directly above them, then run two I-Beams horizontally underneath (going from left to right, not front to back), with some vertical support columns bolted to the floor and beams and ceiling. And possibly put a walkway up there next to the tanks, since it seems that maintenance would have to go up there regularly (though if there are only flying ponies working there, I suppose walkways aren't needed...just platforms.

Good job so far. Storage tanks usually have meters and such on them, and valves along the pipes to help control, direct, and/or isolate the flow of whatever is inside the pipes. If anything, I suggest valves on the elbow right before it drains into those vats, valves on the pipes right before it enters the top of each tank, and large valves right after each vat on the large pipes. And then a capacity meter per tank, and probably a pressure meter on the face of the tank or in the pipes that feed into the tank. If that's too much for you, well...this is an industrial facility, where components are basically the same throughout ;) So it's really just where you make one valve and copy and paste it everywhere, re-sizing when needed. If a pipe line connects to another pipe line (where it could branch off in more than one direction), there would usually be a valve right after each branch so that the direction of flow can be controlled, as well.
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CoriDavis

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Re: Rainbow Factory
« Reply #13 on: April 25, 2012, 08:11:52 pm »

The big boxes on the side were supposed to be part of some sort of piston system for the crusher.  I edited quite a bit of it along with some air tanks that would power the piston (unless air power wouldn't be enough).  I need to think of more pipes and stuff to add so I can have a whole background made out of the machine
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CoriDavis

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Re: Rainbow Factory
« Reply #14 on: April 26, 2012, 09:37:07 pm »

Valves and meters, Check! I made the amount inside each tank vary since they probably wouldn't all have the same amount.  That would be unrealistic.  I added valves where you suggested and tried to make it look a little more like the picture (but not too much since I don't want to get in trouble for copyright)  Anything else I should add? I feel like the big tanks in the back need more pipes leading to them, but where?
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