Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Author Topic: hey  (Read 4169 times)

mack

  • Newbie
  • *
  • Posts: 8
    • View Profile
hey
« on: December 23, 2007, 12:39:18 am »

this is ju5t1n5t0n3 from like a year ago, if anyone remembers me, i have converted to blenderism

well i just stopped bye to see how everything was going, i tried the new version but it didn't work for me  :-\
Logged

CydoniaKnight

  • Newbie
  • *
  • Posts: 44
  • Don't waste your time... or time will waste you!
    • View Profile
Re: hey
« Reply #1 on: December 23, 2007, 05:06:32 am »

Sorry to hear that you didn't like it...

But still, I respect your ability to use Blender. Personally I think it would be easier to calculate the distance travelled by a dust particle being fired out of a walrus tusk on the planet Venus while being attacked by Monkeys than using Blender. Just my opinion.

Good on you for stopping by... I can't say I remember you, but I felt the need to reply  ;D
Logged

mack

  • Newbie
  • *
  • Posts: 8
    • View Profile
Re: hey
« Reply #2 on: December 23, 2007, 07:02:24 pm »

o, i didn't mean that i didn't like it, its just the open gl or whatever its called is realy messed up on both of my vistas, which is why i switched to blender in the first place.

well thanks for replying
Logged

CydoniaKnight

  • Newbie
  • *
  • Posts: 44
  • Don't waste your time... or time will waste you!
    • View Profile
Re: hey
« Reply #3 on: December 24, 2007, 10:00:38 am »

Oh right... sorry, in my haste to reply I didn't really take the time to read your post properly.
Sorry for the misunderstanding  ;D
Logged

mack

  • Newbie
  • *
  • Posts: 8
    • View Profile
Re: hey
« Reply #4 on: December 31, 2007, 02:21:40 am »

its ok, i reread my post and it kinda sounded like i didnt like it to me too
Logged