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Author Topic: Bugatti 37 WIP  (Read 8717 times)

Arik_the_Red

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Re: Bugatti 37 WIP
« Reply #15 on: September 23, 2012, 06:31:03 pm »

kewl! would be fun to have the camera as if in the driver seat, looking across the "bonnet", eh?
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kreator

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Re: Bugatti 37 WIP
« Reply #16 on: September 24, 2012, 11:26:11 pm »

Used Hotrod, gauging scale and added as a child to the cam fly around, very neat saved some time, will need to adjust orientation of car now.  Another OpenGL render for speed.



Still need to get the track right though, If I intend to do this as an Anim8or animation. Also some scenics would be nice Trees and things to liven it up a bit!


Test Pit ... This is the same type pit that was used in Scalextric However I have changed the logos a bit .... Need tyres petrol cans etc to start filling it up !!





« Last Edit: November 02, 2012, 12:19:27 pm by kreator »
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kreator

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Re: Bugatti 37 WIP
« Reply #17 on: September 26, 2012, 11:10:47 pm »



WIP for the Pits, well, just one at the moment!

enjoy.






« Last Edit: October 04, 2012, 11:34:41 am by kreator »
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kreator

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Re: Bugatti 37 WIP
« Reply #18 on: September 27, 2012, 09:43:50 pm »

hello cello,

perhaps that last panoramic was a bit off!

Heres some compensation for that previous one..



I`ll need to adjust the vintage cars soon to fit the drivers.





« Last Edit: October 04, 2012, 11:35:55 am by kreator »
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kreator

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Re: Bugatti 37 WIP
« Reply #19 on: September 29, 2012, 03:43:11 pm »

WIP Driver2 (View in 3D)


Started doing some drivers for the Cars, using BOB-I_ITS f8ce program, Will also try Trinity as well. inital map made with Roadkill probably have to emboss the map a bit to get it tight , But they are only for insertion into the cars!

Note: Anim8orworld.com is now able to embed 3dModels into the Forum without accessing third party sites.  




« Last Edit: April 16, 2013, 07:12:02 am by kreator »
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davdud101

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Re: Bugatti 37 WIP
« Reply #20 on: September 29, 2012, 04:08:01 pm »

Man, that view in 3d option is awesome. Looking good so far, kreator! Keep it up!!
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ianross

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Re: Bugatti 37 WIP
« Reply #21 on: October 03, 2012, 11:39:26 am »

Alot of work has gone into this and it is very good, takes me to my child hood. Thanks for sharing this.
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cooldude234

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Re: Bugatti 37 WIP
« Reply #22 on: October 04, 2012, 06:08:34 am »

It all seems very nice and all, but
ugh, that driver,
it's crotch
I CANT GET IT OUT OF MY HEAD (0.0)
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kreator

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Re: Bugatti 37 WIP
« Reply #23 on: October 04, 2012, 11:31:50 am »

my missus likes her two meat and veg!






« Last Edit: April 16, 2013, 07:10:39 am by kreator »
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kreator

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Re: Bugatti 37 WIP
« Reply #24 on: October 10, 2012, 07:13:25 am »

Ah, just noticed this CrashDrive, Coming along slowly building bits and pieces, cars, trucks, people with large groin areas that fortunately will not be seen seated in their driving positons.

Sorting out a monster truck suspension rig, but will have it all sorted by Xmas.







« Last Edit: April 16, 2013, 05:52:39 am by kreator »
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kreator

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Re: Bugatti 37 WIP
« Reply #25 on: April 16, 2013, 07:10:03 am »

Started some more work on the scalextric set made a new car for the racetrack...

1952 type Ferrari








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cooldude234

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Re: Bugatti 37 WIP
« Reply #26 on: April 16, 2013, 05:51:54 pm »

Are you going to be animating all this when you are done?

EDIT: like a full race I mean
« Last Edit: April 20, 2013, 08:47:58 pm by cooldude234 »
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johnar

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Re: Bugatti 37 WIP
« Reply #27 on: April 20, 2013, 12:20:38 pm »

 Just had the chance to see what you're doing. This is really cool. Love the wire-spoked wheels. Actually, love the cars full stop, and the pit, and the track.  Looks really good kreator.  Awesome.   :)
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kreator

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Re: Bugatti 37 WIP
« Reply #28 on: April 21, 2014, 03:08:56 pm »

Just been playing about today...quick Gif file




Bugatti and D-Type Jaguar, Hope you like it!!
« Last Edit: April 21, 2014, 03:09:42 pm by kreator »
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