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Author Topic: Problem found - UV Texture coordinate parameters  (Read 4962 times)

Ludovicus

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Problem found - UV Texture coordinate parameters
« on: December 30, 2007, 03:37:54 pm »

First I would like to say that I think it is great an option like this is added, I've been waiting for something like this for a long time. However, when I select one of the new options (Spherical, cylindrical projection), I can only change the hight of the texture, not the wideness. So my textures look like this: |_____| instead of |_|.
Is this a known issue, or maybe I'm doing something wrong??

cya,
Ludovicus
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Steve

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Re: Problem found - UV Texture coordinate parameters
« Reply #1 on: December 30, 2007, 11:15:25 pm »

There is no width to a cylindrical projection, and not height or width to a spherical projection.  These coordinates are derived from the direction of the projection wich does not change with scale.
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