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Author Topic: Script Request Thread  (Read 18012 times)

Raxx

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Script Request Thread
« on: April 25, 2013, 02:58:19 am »

If you have some good script ideas but don't have the time or skills to make them yourself, ask and you might receive.

ASL can...
  • Export object editor data to ASCII formats
  • Manipulate mesh data in the object editor
  • Make parametric shapes in the object editor
  • Be used for manipulating animation in the scene editor

ASL can not..
  • Import data
  • Access morph targets
  • Access the figure/sequence editors
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polyGon_tError

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Re: Script Request Thread
« Reply #1 on: May 19, 2013, 07:52:53 am »

hi Raxx and every other ASL Coder, i have few request for you:
1. i have made Form-Grille, Form-Grille_Ex Script that can make lattice like form using any mesh.
req. can anybody make true lattice form script (with joint not separated).
2. one of our coder made loft Script (Llyr Carter) that can also loft between two mesh (in correct
some time or mostly though)  "http://homepage.ntlworld.com/w.watson3/main/command.html"
req. can anybody make blob-mesh Script that use Geo-sphere and a tension parameter.
3. we have subdivision (Anim8or), unsubdivide (some time it don't work though. esp. if the mesh
    is modified after subdivision), triangulate, untriangulate Script.
req. can anybody make dynamic-tessellation script which subdivide and unsubdivide surface area
    depending on it's curvature and mesh density (like Z-brush do, but simple way).

if no body ans. it, i will try them after 2013! hope to know from you all.
« Last Edit: May 23, 2013, 01:24:10 pm by polyGon_tError »
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captaindrewi

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Re: Script Request Thread
« Reply #2 on: May 23, 2013, 09:16:06 pm »

If such a thing already exists forgive me but a tool that selects alternate faces, edges or points  would be good.
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polyGon_tError

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Re: Script Request Thread
« Reply #3 on: May 25, 2013, 08:39:38 am »

well it is possible, esp. if the mesh formation is regular and vertex are ordered. but i think i can help you, wait a little more (you will know).
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kreator

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Re: Script Request Thread
« Reply #4 on: May 26, 2013, 05:35:39 pm »

Is there a way to HIDE selected points in a mesh, something I used to have with Sculpt 3d and would be helpful.
 
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Raxx

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Re: Script Request Thread
« Reply #5 on: May 26, 2013, 07:20:33 pm »

Sorry Kreator, there's no way to hide points, edges, or faces using ASL, except in an obscure, workaround fashion that would most likely be error-prone. Granted, it would be a useful feature.
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polyGon_tError

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Re: Script Request Thread
« Reply #6 on: May 28, 2013, 12:33:17 pm »

captaindrewi - check my post.
Advanced Modeling Tool-Set:"http://www.anim8or.com/smf/index.php?topic=4616.0"

you will find a tool named "AlterFace" to use it select a face and run it.
it work for face. vertex, edge are little more difficult because not every Mesh have regular, patterned formation. but if you need it badly give me a "PM",  i will try my best then.
thank you to ask for the tool.
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captaindrewi

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Re: Script Request Thread
« Reply #7 on: May 28, 2013, 04:33:43 pm »

Fantastic,Thank you Polygon_terror.
Super.Just wondering if it could have options for alternate variations like 1 in 3 or 1 in 4 etc.
I don't need this though.what you have created is splendid as is.

A quick play below using the script :)
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captaindrewi

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Re: Script Request Thread
« Reply #8 on: May 29, 2013, 01:14:25 pm »

Polygon_terror
The script is fine as is,but
not how i imagined,that being my fault for not providing
adequate info.
As it creates alternate faces over an entire mesh.
Is it possible to create a more controlled local version.
ie; Highlight a number of regular faces and then run a script which then eliminates alternate faces.
Just saying once more the script is a great help as it is.



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Miatpi

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Re: Script Request Thread
« Reply #9 on: July 12, 2013, 02:12:27 pm »

It would be good with a fracture script like the fracture tool in blender
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davdud101

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Re: Script Request Thread
« Reply #10 on: August 16, 2013, 10:17:11 pm »

I love this topic, I'm surprised I never looked sooner! I didn't really have the will-power to read every suggestion, so forgive me if any are repeats.

Speed up for Win8, Win7 and Vista! Let anim8or take full advantage of the processing power and RAM offered by more powerful systems!

folders implementation: group objects, figures, seqs and scenes in seperate folders.

Use attributes and ART rendering alongside bump, alpha, and transmaps to create more complex textures

simplify the accessibility and use of the 'edge properties' dialog

Easier setting of multiple views

custom colour schemes or custom skins (or an updated GUI more reminiscent of Adobe Premiere, Maya, etc commercial programs)

Sequence and scene modes- face/line stress level, green-yellow-red (maybe down to purple) lines or faces that show the level of influence a bone or morph is having on the faces or lines of a mesh. Might be useful for some people, but certainly not priority.

.png import

Audio import (even if it's basic, like mp3-limited)

Hide points and faces gets a +1 here, I ALWAYS have needed that!


Thanks so much Steve for being back and listening to the community. Being a really powerful tool with plenty of strengths and weaknesses, I really would love to see anim8or catch back up in the game!  :)
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davdud101

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Re: Script Request Thread
« Reply #11 on: August 16, 2013, 10:19:48 pm »

[[EDIT]]: whoops. Thought this was an Anim8or improvements thread... Carry on! If any of these do work, please consider producing the ones that do.
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rellik420

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Re: Script Request Thread
« Reply #12 on: October 27, 2013, 10:14:32 pm »

I'm not sure if this is possible or not, but I think a multi slider tool would be great. I use the slide tool often, but you can only select one point at a time. If you need to slide 50 points, it can get tedious. But if you could select all 50 points at once, then slide them all at the same time, that would be amazing.
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Raxx

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Re: Script Request Thread
« Reply #13 on: November 03, 2013, 02:31:53 am »

It'd be useful, but unfortunately it can't be done very intuitively with scripts.
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lppena

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Re: Script Request Thread
« Reply #14 on: November 04, 2013, 12:52:07 pm »

captaindrewi - check my post.
Advanced Modeling Tool-Set:"http://www.anim8or.com/smf/index.php?topic=4616.0"

you will find a tool named "AlterFace" to use it select a face and run it.
it work for face. vertex, edge are little more difficult because not every Mesh have regular, patterned formation. but if you need it badly give me a "PM",  i will try my best then.
thank you to ask for the tool.

Very cool and so many. Thanks very much.
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