Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Author Topic: Image Based LIGHTING !~  (Read 1137 times)

daniel99

  • Sr. Member
  • ****
  • Posts: 316
  • Me : Anim8or RULLZ \m/
    • View Profile
Image Based LIGHTING !~
« on: May 20, 2013, 08:52:37 am »

I've been playing around with a technique for image based lighting. Unfortunately, there are not to many options in the material editor, but I came up with this.
The render is in the object mode (Scanline render, AA Filter:3x3). The materials are set to ambient:1 and diffuse:0, to not receive any of external lights.
I've used the Env.Map for the lighting.
If you guys have another technique for achiving this, please share  :)

Logged

Blick Fang

  • Full Member
  • ***
  • Posts: 220
    • View Profile
Re: Image Based LIGHTING !~
« Reply #1 on: May 21, 2013, 12:27:30 am »

Thats pretty cool if you don't mind me sayin'
Logged