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Author Topic: Feature Request Thread  (Read 65048 times)

ClassicTyler

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Re: Feature Request Thread
« Reply #135 on: May 08, 2014, 02:45:08 am »

But when I do that, it doesn't show any light! We'll take this to another thread so we don't clog this one up.
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captaindrewi

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Re: Feature Request Thread
« Reply #136 on: May 08, 2014, 07:41:11 am »

object ..emissive material, white, set to 1
add object to scene then add a light/lamp  at the object location.
you need both and are different things.

attempted to do something similar a while ago.
not quite succeeded :)
« Last Edit: May 08, 2014, 07:47:02 am by captaindrewi »
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lppena

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Re: Feature Request Thread
« Reply #137 on: May 08, 2014, 02:16:52 pm »

But when I do that, it doesn't show any light! We'll take this to another thread so we don't clog this one up.

I would think that some things have to be rendered to see things like lighting. I use Caligari Truespace and to actually see some efects like shadows won't appear until they're actually rendered to screen or file.
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lppena

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Re: Feature Request Thread
« Reply #138 on: May 08, 2014, 02:31:45 pm »

I'm pretty sure this has been requested before, but it would be nice to have animation support added for a third party model export format of curret usage such as 3DS or some other common interchange format. This is the primary reason why I don't use Anim8or for many modeling projects. I've studied the layout of the native Anim8or model format and can't help wonder why the animation information can't somehow be translated in to a binary or text based format. Will this issue ever be doable? Thanks, Leroy.
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ClassicTyler

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Re: Feature Request Thread
« Reply #139 on: May 08, 2014, 05:23:43 pm »

Yes yes, I know it needs to be rendered! lol

I'll make a thread in the help section.
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ClassicTyler

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Re: Feature Request Thread
« Reply #140 on: May 08, 2014, 06:13:08 pm »

Well I think I got it figured out! :D
It just took a little placing and I finally got the idea to add the texture I wanted to the object. DUH TYLER.


The waves are supposed to be transparent, but the shadowing is so harsh it makes it look like a bottomless pit when rendered. But if I recall there's a script to make transparent items render shadows much lighter than regular objects? I'll look around.
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Modeler_in_the_Myst

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Re: Feature Request Thread
« Reply #141 on: May 16, 2014, 10:30:41 pm »

Fairly minor, but I'd like to be able to change colours of lines and such in the GUI. The contrast between the rotate screen tool (as opposed to object rotation) is such on my screen that half the time I forget it's even on until I try to affect something on screen. Another case where this would be useful is when the reference image has poor contrast with the line colours.
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ClassicTyler

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Re: Feature Request Thread
« Reply #142 on: June 03, 2014, 06:43:59 pm »

Along with my other requests, I have to ask...

Has there been a request for a water simulator? Something in the program that can make detailed looking water effects?
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dancingshoes

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Re: Feature Request Thread
« Reply #143 on: June 22, 2014, 09:51:15 am »

Late to the party...

+1 for transparent PNG support. Or better yet AVI (per frame) textures with transparency support.

Thanks.
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Steve

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Re: Feature Request Thread
« Reply #144 on: June 22, 2014, 07:57:53 pm »

You're never too late :-) Thanks for the suggestion.
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davdud101

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Re: Feature Request Thread
« Reply #145 on: July 14, 2014, 12:22:17 am »

Steve, I have no feature request at the moment (except maybe, as ridiculous as it'll sound, a Mac release far down the road if at all possible), but I've got to say your dedication to this software and the community around which it revolves is fabulous. Keep it up!
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henrib736

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Re: Feature Request Thread
« Reply #146 on: July 19, 2014, 01:57:33 pm »

+1 Rendering Speed.
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RudySchneider

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Re: Feature Request Thread
« Reply #147 on: July 19, 2014, 11:11:18 pm »

+1 Rendering Speed.

Right now, YOU actually have more control over that than Steve, since it's solely dependent on CPU speed.  There are some renderers, however, that can harness the blazing speed of graphics processors, but Anim8or ain't one of 'em, I'm afraid.
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MvGulik

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Re: Feature Request Thread
« Reply #148 on: September 20, 2014, 07:19:06 am »

If possible, a bit more basic texture handling options.

Figure it would, for example, make it more easy to get around a general 'Texture Repeat' side/edge effect.

« Last Edit: September 20, 2014, 07:20:46 am by MvGulik »
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ClassicTyler

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Re: Feature Request Thread
« Reply #149 on: September 23, 2014, 12:01:55 am »

I don't know if this has already been mentioned, but is it possible to look into compatibility with transparent images? Say for vegetation and such.
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