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Author Topic: Making Items, Hats, Weapons etc.  (Read 1824 times)

silverarrow8

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Making Items, Hats, Weapons etc.
« on: May 26, 2013, 12:50:19 pm »

I'm trying to submit ideas to the TF2 Workshop. Is Anim8tor good for that? Please respond with advice.
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cooldude234

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Re: Making Items, Hats, Weapons etc.
« Reply #1 on: May 26, 2013, 06:14:20 pm »

depends on how you use it
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Raxx

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Re: Making Items, Hats, Weapons etc.
« Reply #2 on: May 26, 2013, 07:16:31 pm »

In a word: yes. However, depending on what file formats are accepted by TF2, you may need to use a third-party file converter.
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silverarrow8

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Re: Making Items, Hats, Weapons etc.
« Reply #3 on: May 26, 2013, 07:42:55 pm »

thanks, I can do third party file converter. Do you know of any tutorials for basic shape making? What all the tools do? etc.
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Raxx

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Re: Making Items, Hats, Weapons etc.
« Reply #4 on: May 26, 2013, 08:01:43 pm »

You can search Youtube, they have a decent collection of Anim8or tutorials.

Otherwise take a look at the manual.

If you have questions, search these forums. Can't find an answer? Ask in the General Anim8or Board.
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silverarrow8

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Re: Making Items, Hats, Weapons etc.
« Reply #5 on: May 30, 2013, 08:27:33 pm »

Thanks a ton. Wait, what is a Third-party converter?
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Raxx

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Re: Making Items, Hats, Weapons etc.
« Reply #6 on: May 30, 2013, 08:38:59 pm »

Anim8or exports models to .an8, .obj, and .3ds (and other formats--check the ASL Scripts Database. You will have to find a tool that will convert from one of those formats into whatever format it is that TF2 takes. There are plenty out there. If FBX, try Autodesk's FBX converter.

You'll have to do your own research on TF2-specific details.
« Last Edit: May 30, 2013, 08:52:09 pm by Raxx »
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