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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Author Topic: Stumps  (Read 24966 times)

Steve

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Re: Stumps
« Reply #135 on: February 26, 2014, 03:21:43 am »

These are just too weird.  Can't wait to see what comes next!
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johnar

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Re: Stumps
« Reply #136 on: February 27, 2014, 10:04:32 pm »

 Sorry to say, but an animation is not happening at my place. Too many of these stumps are just too high poly, and this PC of mine just struggles too much to even rig them, let alone making them move.
 Oh well.... not giving up on the idea of giving them life, just putting on hold till i get a better pc.
 
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kreator

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Re: Stumps
« Reply #137 on: February 20, 2015, 02:56:23 pm »

Today I posted a challenge on the Facebook group https://www.facebook.com/groups/Anim8orWorld/To try and resurrect this entertaining form of model making. Having tried to animate them myself today, I have come up against the same problem as Johnar, these subdivided models just do not want to play ball.

I would add another RULE into the thread, where no part of the model should be subdivided until after submission, then the person constructing the parts of the model can if he or she so wishes, apply a subdivision if it is deemed necessary.

Do YOU want to play a part in modelling. Try it out you have nothing to lose and you might just learn something more!



 

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