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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Author Topic: ART Bug and Ambient Occlusion bug  (Read 2393 times)

SubDrag

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ART Bug and Ambient Occlusion bug
« on: January 24, 2014, 12:27:57 am »

The ART does not render shaded objects color (reverts to grey).
Eg, Greyscale texture of marble + Blue Diffuse = Blue marble floor (Scanline = ok - Blue, ART = Wrong - Grey)

Also, Ambient Occlude is oddly showing white corners instead of black. For example, make a cube, delete the top face, and the corners will be white instead of black (maybe overrunning?)
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Steve

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Re: ART Bug and Ambient Occlusion bug
« Reply #1 on: January 28, 2014, 03:55:12 pm »

Can you send me a small example?
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SubDrag

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Re: ART Bug and Ambient Occlusion bug
« Reply #2 on: January 28, 2014, 11:28:16 pm »

The first object shows the ambient occlude problem with internal corners.
The second is an object using colors that render grey with ART.
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Steve

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Re: ART Bug and Ambient Occlusion bug
« Reply #3 on: January 29, 2014, 05:49:47 pm »

Can you also upload the texture?
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SubDrag

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Re: ART Bug and Ambient Occlusion bug
« Reply #4 on: January 30, 2014, 11:50:11 pm »

Sure, here it is.

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Steve

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Re: ART Bug and Ambient Occlusion bug
« Reply #5 on: January 31, 2014, 11:15:51 pm »

Thanks.  I can repro it.  I'll let you know what I find out.
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